IOhannes m zmoelnig wrote:
This is however a brute force fix for buggy fglrx drivers. Would it be perhaps possible to have a configure option, i.e. --force-gl-1.5 or
yes it is a good idea. i will add something like this.
i have no added a "--with-glversion=X.Y" flag to configure, which allows you to specify the maximum openGL-version you want (possibly lowering the version found in the headers). running configure with "--with-glversion=1.5" should produce an openGL-1.5 compatible binary. since my drivers do support openGL-2.0, please test whether this works.
apart from that: i think Gem now supports all versions of openGL, down to 1.0. should we require a minimum version of openGL? this might tidy up the code (esp. in pix_texture) a bit. which version could this be? is windows-openGL still 1.2 or was it 1.3? which platforms might get unsupported if we require at least 1.2 (better 1.3)?
mfg.asdr IOhannes