chris clepper wrote:
This is a bug with Nvidia's drivers which do not handle YUV textures properly. You can sned pix_film a 'colorspace rgb' message, but this will drastically reduce performance. If you want to get an ATI card like an 8500 or better, then that will solve the problem quite well. You can also go back to a version of OSX before 10.2.6 and that might work, but it's been quite some time since I've tried that.
you could also try sending a message "yuv 0" to the [pix_texture] object before(!) anything else (at least, before the first image arrives at the texture-object). this should turn convert and texture any yuv-image as RGB.
mfg.as.dr IOhannes