marius schebella wrote:
IOhannes m zmoelnig wrote:
marius schebella wrote:
hi again, btw, can someone post a working model + UV texture, I tested some models, but don't think they were working properly. there was clearly a difference between texture 0, 1 and 2, but the texture was not mapped in the expected way.
that's the model i used for testing whether it works...
hmm, I compiled todays svn trunk version and before the one from jan 22 and also tried the pd-extended version from jan21st. I think there were no changes between all these(?). I get different results for texture 0, texture 1 and texture 2, but texture 2 is not correct. see http://www.parasitaere-kapazitaeten.net/files/textures_uv.zip MacOSX 10.5.6, ATI Mobility Radeon X1600, MBP, Pd 0.41 Gem ver: 0.92.CVS. Marius.
hmm, it might be a problem with the loading order.
try manually loading the image (or the model; can't remember which) first, by sending explicit [open( messages. it might be related to linux using threads to load the image (thus it might appear a bit after the model is loaded)...
fmgasdr IOhannes