On Fri, 28 Nov 2003 ben@ekran.org wrote:
I'm actually very fond of z-buffering
could we "fix" lighting so that it works as expected with depth-buffering on?
What do you mean with "fix" the lighting ? Is there another problem I have overlooked ?
Guenter
Ben
On Fri, 28 Nov 2003 ben@ekran.org wrote:
hey all,
I just updated my gem cvs again today.
I've noticed an odd bug with alpha (again). this time the alpha object seems to turn on depth buffering when its in the chain!
Ooops, obviously my fault. I have changed default behaviour of alpha to the one it was in 0.87. Damn, I really forgot about that, ...
It is not really a bug, but a feature that lets you use alpha blending independent from position, but the default behaviour should of course stay the same. Sorry ..
Guenter
I'm using lighting (because lighting tends to get messed up when using "depth" to show the effect. without a depth object in a chain, the cube looks identical to its depth counterpart, as long as the alpha object is in the chain. If I turn off the alpha object it works fine. (looks as it does without using depth.
Here is an example patch.
Ben
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