thanks very much iohannes! what do you think about texunit in general? in theory it should be possible to use up to 8 textures for each shader. in pd practice I only can use 8 textures total... for the messages, are you using rectangle somewhere else? maybe also accept "rect", because shorter? dim instead of dimen was ok, too, actually. marius.
IOhannes m zmoelnig wrote:
cyrille henry wrote:
marius schebella a écrit :
ok, I tested now with the current gemversion. and it is working.
perfect!
did you add any additional changes to gem to get this working?
no, i did not. but someone certainly did!
well, on monday i fixed the bugs reported and added the "texunit" message you proposed to [gemframebuffer].
so no need for the additional pix_texture cludge anymore.
anyhow, i am glad it works now.
apart from that i would invite everyone to use "rectangle" instead of "mode" (for [gemframebuffer] and [pix_texture]) and "dimen" instead of "dim" (for [gemframebuffer]) from now on.
fgm,adfr IOhannes
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