On Wed, 19 Nov 2003, chris clepper wrote:
void pix_texture :: doDebug(GemState *state){
if ( GemMan::texture_range_supported && GemMan::texture_rectangle_supported && m_mode){ post("pix_texture: using glTextureRangeAPPLE()"); } else { post("pix_texture: using TEXTURE_2D"); } }
There would be a m_doDebug that would trigger with the 'debug' message and be reset in the post render to prevent endless retriggers.
Thats a good idea, make m_debug a int which indicates the level as Johannes suggested.
Guenter