James Tittle II wrote:
i have done even more work and got most of pete's plugins working on the pc. however, compiling Gem on mac was a bit disappointing: some things are crashing, but the worst problem is the colour-stoff.
...yeh, we definitely will need to go back and roll those macros in...
i really tried to and somehow i was lost completely somehow.
just for clarification: the rgb-like colourspace (RGBA on other systems) is GL_BGRA even though it is actually ARGB ? is this true ??
how the R/G/B-shifts from GemPixPete can work on PCs i don't know (but they do better than on mac)
mfg.s.dr IOhannes