hi jamie,
...yeh, looks like this was done to allow it to work better with the TEXTURE_RECTANGLE extension (GL_REPEAT is a no-no for that)...so, you're right that we should include a mode message like pix_texture to switch between REPEAT, CLAMP, and CLAMP_TO_EDGE: I'll get that in this morning! Plus, I'm adding an outlet for texture info, too...
great! thx a lot, ill try out soon ...
erich