Hello,
I'm trying to load 300 very small textures with the same abstraction
(dynamic patching) under Ubuntu 9.04 on Pd-ext 0.41.4 with GEM
0.92.CVS with GeForce 9700M GTS. But it doesn't work. Pd become very
slow and CPU is used at 197% by Pd.
All works fine on MacOSX.4.11 Pd-ext 0.40.3 and GEM 0.91.1 'tigital'
with GeForce 7300 GT.
I have something like that :
[300(
|
[until]
|
[f ]X[+ 1]
|
[obj $1 $1 absForTexture $1]
|
[s pd-mesTextures]
and my abstraction 'absForTexture' :
[r gh] [initbang]
| |
| [0 (
| /
[sel $1]
| /
| /
| /
|/
[gemhead]
|
[pix_image images/monimage$1.jpg]
|
[pix_texture]
|
[s nbtxt]
Any idea about this problem ?
Thanx.
++
Jack