- **labels**: --> linux, imagemagick, vlc, crash
- **Group**: linux --> 0.93-git
---
** [bugs:#217] Loading ImageMagick and videoVLC plug-ins together crash Pd**
**Status:** open
**Group:** 0.93-git
**Labels:** linux imagemagick vlc crash
**Created:** Fri Aug 16, 2013 11:12 AM UTC by jack
**Last Updated:** Fri Aug 16, 2013 02:27 PM UTC
**Owner:** nobody
Hello
Loading together plug-ins gem_imageMAGICK.so AND gem_videoVLC.so crash Pd.
No problem if i load gem_imageMAGICK.so OR gem_videoVLC.so.
My configuration :
Ubuntu 13.04 64 bits
Linux jack-GE60-0NC-0ND 3.8.0-27-generic #40-Ubuntu SMP Tue Jul 9
00:17:05 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux
GEM: ver: 0.93.git 374f713
GEM: compiled: Aug 5 2013
Pd 0.44.3
libmagick++-dev : 8:6.7.7.10-5ubuntu2
libvlc-dev : 2.0.8-0ubuntu0.13.04.1
++
Jack
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** [bugs:#220] [text3d] crashes PD if the letter "p" is typed**
**Status:** open
**Created:** Sun Dec 08, 2013 09:22 PM UTC by hellocatfood
**Last Updated:** Sun Dec 08, 2013 09:22 PM UTC
**Owner:** nobody
I'm using PD extednded 0.43.4 and have noticed that when using some fonts [text3d] will crash PD when a string with five or more characters is entered.
Font used is Beams: http://openfontlibrary.org/en/font/beams
And the error returned is:
``pd: ../src/libtess/priorityq.c:164: __gl_pqSortInit: Assertion `((((GLUvertex *)**(i+1))->s < ((GLUvertex *)**i)->s) || (((GLUvertex *)**(i+1))->s == ((GLUvertex *)**i)->s && ((GLUvertex *)**(i+1))->t <= ((GLUvertex *)**i)->t))' failed.
Pd: signal 6``
I using a Dell XPS 13 developer edition running Ubuntu 13.10 with Intel® Ivybridge Mobile graphics and Intel® Core™ i7-3537U CPU @ 2.00GHz × 4 processors
I've attached a patch and the font file for testing
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** [bugs:#223] [text2d] and [text3d] crashes when loading a font**
**Status:** open
**Group:** linux
**Created:** Tue May 13, 2014 11:24 AM UTC by Antoine Villeret
**Last Updated:** Tue May 13, 2014 11:24 AM UTC
**Owner:** IOhannes m zmölnig
with the latest code from here, [text2d] and [text3d] crashes when sending a [load vera.ttf( message twice.
here is a backtrace :
~~~~
(gdb) thread apply all bt
Thread 1 (Thread 0x7ffff7fc1740 (LWP 26229)):
#0 0x0000000000000020 in ?? ()
#1 0x00007ffff39315e9 in text2d::makeFont (this=0xb28070,
fontfile=0x84b798 "/home/antoine/pd/Gem/tests/../examples/data/vera.ttf")
at text2d.cpp:61
#2 0x00007ffff389d9a0 in TextBase::fontNameMess (this=this@entry=0xb28070,
filename=...) at TextBaseFTGL.cpp:172
#3 0x00007ffff389cc06 in TextBase::_CallbackClass_fontNameMess_505::callback (
data=<optimized out>, v0=<optimized out>) at TextBaseFTGL.cpp:505
#4 0x0000000000467a5f in pd_typedmess ()
#5 0x000000000046947a in outlet_anything ()
#6 0x000000000046795b in pd_typedmess ()
#7 0x00000000004728aa in binbuf_eval ()
#8 0x000000000041d69f in text_click ()
#9 0x000000000044d877 in canvas_doclick ()
#10 0x0000000000467a69 in pd_typedmess ()
#11 0x000000000046795b in pd_typedmess ()
#12 0x00000000004728aa in binbuf_eval ()
#13 0x000000000047c629 in socketreceiver_read ()
#14 0x000000000047b17a in sys_domicrosleep.constprop.3 ()
#15 0x0000000000476731 in m_mainloop ()
#16 0x00007ffff6defde5 in __libc_start_main (main=0x411800 <main>, argc=2, ubp_av=0x7fffffffe0a8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffffffe098) at libc-start.c:260
#17 0x0000000000411831 in _start ()
~~~~
the file "/home/antoine/pd/Gem/tests/../examples/data/vera.ttf" exists (if not, an error is shown in Pd's console without crash)
this happends on ubuntu 12.04, 13.10 and 14.04
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** [bugs:#222] [pix_film] does not loop animated gifs**
**Status:** open
**Group:** linux
**Labels:** animated gif
**Created:** Sun Mar 16, 2014 08:11 PM UTC by hellocatfood
**Last Updated:** Sun Mar 16, 2014 08:11 PM UTC
**Owner:** nobody
I'm running pd extended 0.43.4 on Ubuntu 13.10. I've install gmerlin in order to load animated gifs into GEM with [pix_film]
When playing them the gifs only play once and don't loop unless the open message is triggered again.
See attached patch for example
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** [feature-requests:#56] Tesselation shaders in Gem**
**Status:** open
**Group:** Next_Release_(example)
**Created:** Sat Jul 05, 2014 11:30 AM UTC by jack
**Last Updated:** Sat Jul 05, 2014 11:30 AM UTC
**Owner:** nobody
It is not possible to work on tesselation with the current version of Gem. If I understand the process, we need to more type of shaders : tessellation control shader and tessellation evaluation shader.
It should be nice to have two new objects to manage these shaders in Gem.
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** [feature-requests:#55] Custom vertex attributes for [gemvertexbuffer]**
**Status:** open
**Group:** Next_Release_(example)
**Created:** Sat Jul 05, 2014 11:20 AM UTC by jack
**Last Updated:** Sat Jul 05, 2014 11:20 AM UTC
**Owner:** nobody
Is it possible for the user to choose its own name for vertex attributes instead of built in vertex attributes (position, color, normal or texture) for [gemvertexbuffer] ? If not, it should be useful to pass other informations to vertex. A message starting with [attribute( could be used.
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