Feature Requests item #2922792, was opened at 2009-12-29 13:51
Message generated for change (Comment added) made by zmoelnig
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Category: OS:: Linux
Group: None
>Status: Pending
Priority: 5
Private: No
Submitted By: Cyrille Henry (nusmuk)
Assigned to: IOhannes m zmlnig (zmoelnig)
Summary: pix_video to look for all driver for each device
Initial Comment:
opening /dev/video0 may fail if it is a v4l device and gem look for a v4l2 device. even if Gem is able to open a v4l device.
i think when sending a [open ...< message Gem should try to open this device with all available driver (V4L,V4L2,DV).
this would allow patch to work on diferent computer without changing the patch.
i think no one should care the drivers used by a webcam, so Gem should not ask...
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>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-24 09:26
Message:
good idea
i have implemented this in the new plugin-based system
----------------------------------------------------------------------
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Feature Requests item #2940286, was opened at 2010-01-26 16:13
Message generated for change (Comment added) made by zmoelnig
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Category: image processing
Group: None
>Status: Pending
Priority: 5
Private: No
Submitted By: IOhannes m zmlnig (zmoelnig)
Assigned to: IOhannes m zmlnig (zmoelnig)
Summary: support for GiGE cams
Initial Comment:
support for cameras using the "GigE Vision" (video over gigabit ethernet)
unfortunately it seems like there is no standardized (and free) implementation of GigE Vision.
prosilica offers at least an SDK (for all platforms): http://www.prosilica.com/products/gige_sdk.html
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>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-23 16:55
Message:
if it doesn't work, i would be happily accepting Prosilica's (and other
GiGE's) to develop and test.
contact me via email for postal instructions.
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Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-23 16:53
Message:
the problem with GiGE, is of course that the standard is not open, so
people cannot a) build devices according to the GiGE standard and b) build
APIs supporting the GiGE standard if they are not part of the AIA
committee.[1]
however, there is a commercial API available from MVtec called "HALCON"
[2], that should be able to grab GiGE-cameras (and other cool stuff).
you can purchase their framework for $$$ (or get a free (as in beer)
evaluation license (lasting only a short period of time)).
i have done the latter and implemented a videoHALCON backend for
[pix_video], which seems to work so far (at least on linux)
it comes with a README to get you going.
[1] http://en.wikipedia.org/wiki/GigE_vision
[2] http://www.mvtec.com/halcon/
----------------------------------------------------------------------
Comment By: JordiPuig (jordipuig)
Date: 2010-03-31 14:06
Message:
Hi IOhannes,
I have one Prosilica with me and I would like to get it working on PD. do
you have any code started? i can test it on Mac and Windows.
Thanks!
j
----------------------------------------------------------------------
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Feature Requests item #2940286, was opened at 2010-01-26 16:13
Message generated for change (Comment added) made by zmoelnig
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Category: image processing
Group: None
Status: Open
Priority: 5
Private: No
Submitted By: IOhannes m zmlnig (zmoelnig)
Assigned to: IOhannes m zmlnig (zmoelnig)
Summary: support for GiGE cams
Initial Comment:
support for cameras using the "GigE Vision" (video over gigabit ethernet)
unfortunately it seems like there is no standardized (and free) implementation of GigE Vision.
prosilica offers at least an SDK (for all platforms): http://www.prosilica.com/products/gige_sdk.html
----------------------------------------------------------------------
>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-23 16:53
Message:
the problem with GiGE, is of course that the standard is not open, so
people cannot a) build devices according to the GiGE standard and b) build
APIs supporting the GiGE standard if they are not part of the AIA
committee.[1]
however, there is a commercial API available from MVtec called "HALCON"
[2], that should be able to grab GiGE-cameras (and other cool stuff).
you can purchase their framework for $$$ (or get a free (as in beer)
evaluation license (lasting only a short period of time)).
i have done the latter and implemented a videoHALCON backend for
[pix_video], which seems to work so far (at least on linux)
it comes with a README to get you going.
[1] http://en.wikipedia.org/wiki/GigE_vision
[2] http://www.mvtec.com/halcon/
----------------------------------------------------------------------
Comment By: JordiPuig (jordipuig)
Date: 2010-03-31 14:06
Message:
Hi IOhannes,
I have one Prosilica with me and I would like to get it working on PD. do
you have any code started? i can test it on Mac and Windows.
Thanks!
j
----------------------------------------------------------------------
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Bugs item #3000166, was opened at 2010-05-11 22:48
Message generated for change (Settings changed) made by zmoelnig
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Category: None
Group: None
>Status: Pending
Resolution: Accepted
Priority: 5
Private: No
Submitted By: marius schebella (mariusschebella)
Assigned to: Nobody/Anonymous (nobody)
Summary: lighting with cone and cylinder
Initial Comment:
hi, even if this is very unlikely, but is it possible that when turning on lighting with cone and cylinder the lighting vector is pointing to the wrong direction? at least it looks as if the light source is coming from the opposite side (compared to other geos like cube or sphere). I am using GEM: ver: 0.92.3, compiled: Mar 15 2010 on mac OSX
----------------------------------------------------------------------
Comment By: marius schebella (mariusschebella)
Date: 2010-06-23 07:25
Message:
thanks, I don't think it will break too much, if anything at all. (since
nobody noticed till now...)
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 12:59
Message:
anyhow, i committed the fix to trunk
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 11:57
Message:
this fix is quite simple: change the orientation value in cyliner.cpp:62 to
"true"
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 11:47
Message:
i think you are right.
the question is: should we just change it to be correct (e.g. will it
break anything)?
----------------------------------------------------------------------
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Bugs item #3000166, was opened at 2010-05-11 16:48
Message generated for change (Settings changed) made by mariusschebella
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Category: None
Group: None
>Status: Open
Resolution: Accepted
Priority: 5
Private: No
Submitted By: marius schebella (mariusschebella)
Assigned to: Nobody/Anonymous (nobody)
Summary: lighting with cone and cylinder
Initial Comment:
hi, even if this is very unlikely, but is it possible that when turning on lighting with cone and cylinder the lighting vector is pointing to the wrong direction? at least it looks as if the light source is coming from the opposite side (compared to other geos like cube or sphere). I am using GEM: ver: 0.92.3, compiled: Mar 15 2010 on mac OSX
----------------------------------------------------------------------
>Comment By: marius schebella (mariusschebella)
Date: 2010-06-23 01:25
Message:
thanks, I don't think it will break too much, if anything at all. (since
nobody noticed till now...)
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 06:59
Message:
anyhow, i committed the fix to trunk
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 05:57
Message:
this fix is quite simple: change the orientation value in cyliner.cpp:62 to
"true"
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 05:47
Message:
i think you are right.
the question is: should we just change it to be correct (e.g. will it
break anything)?
----------------------------------------------------------------------
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Bugs item #3017931, was opened at 2010-06-18 17:54
Message generated for change (Comment added) made by dmotd
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Category: build-system
Group: linux
>Status: Closed
>Resolution: Fixed
Priority: 5
Private: No
Submitted By: dmotd (dmotd)
Assigned to: Nobody/Anonymous (nobody)
Summary: svn compile failure (gcc 4.5.0) - \'multiple definition\'
Initial Comment:
the compile of svn gem stops at pix_film/record/video with a \'multiple definition\' error in relation to `gem::PluginFactory<gem::film>::s_factory\'.
this error has been repeated by two other people using archlinux:
http://aur.archlinux.org/packages.php?ID=22509
attached is the full compile log (gzip compressed for upload restriction).
$ gcc --version
gcc (GCC) 4.5.0
Copyright (C) 2010 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------
>Comment By: dmotd (dmotd)
Date: 2010-06-22 01:30
Message:
fix confirmed, thanks for fast response IOhannes.
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 22:23
Message:
this is believed to be fixed with revision3372
----------------------------------------------------------------------
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Bugs item #2998103, was opened at 2010-05-07 12:07
Message generated for change (Comment added) made by zmoelnig
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Category: Pixes (pix_ objects)
Group: None
>Status: Pending
>Resolution: Works For Me
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Nobody/Anonymous (nobody)
Summary: pix_video duplicate frames
Initial Comment:
at least on linux (v4l2), people keep reporting that they have problems with duplicate frames.
if the camera runs at a lower rate than the grabber, the same frame might be captured twice. there should be a feedback (e.g. the newimage-flag) to the userspace, if this happens
----------------------------------------------------------------------
>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 14:44
Message:
unable to reproduce, at least with the new plugin-based code: both v4l and
v4l2 backends should already provide feedback when no new frame could be
grabbed
----------------------------------------------------------------------
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Bugs item #3017931, was opened at 2010-06-18 09:54
Message generated for change (Comment added) made by zmoelnig
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Category: build-system
Group: linux
>Status: Pending
>Resolution: Accepted
Priority: 5
Private: No
Submitted By: dmotd (dmotd)
Assigned to: Nobody/Anonymous (nobody)
Summary: svn compile failure (gcc 4.5.0) - \'multiple definition\'
Initial Comment:
the compile of svn gem stops at pix_film/record/video with a \'multiple definition\' error in relation to `gem::PluginFactory<gem::film>::s_factory\'.
this error has been repeated by two other people using archlinux:
http://aur.archlinux.org/packages.php?ID=22509
attached is the full compile log (gzip compressed for upload restriction).
$ gcc --version
gcc (GCC) 4.5.0
Copyright (C) 2010 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------
>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 14:23
Message:
this is believed to be fixed with revision3372
----------------------------------------------------------------------
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Bugs item #3000166, was opened at 2010-05-11 22:48
Message generated for change (Settings changed) made by zmoelnig
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Category: None
Group: None
>Status: Pending
>Resolution: Accepted
Priority: 5
Private: No
Submitted By: marius schebella (mariusschebella)
Assigned to: Nobody/Anonymous (nobody)
Summary: lighting with cone and cylinder
Initial Comment:
hi, even if this is very unlikely, but is it possible that when turning on lighting with cone and cylinder the lighting vector is pointing to the wrong direction? at least it looks as if the light source is coming from the opposite side (compared to other geos like cube or sphere). I am using GEM: ver: 0.92.3, compiled: Mar 15 2010 on mac OSX
----------------------------------------------------------------------
>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-21 12:59
Message:
anyhow, i committed the fix to trunk
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 11:57
Message:
this fix is quite simple: change the orientation value in cyliner.cpp:62 to
"true"
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2010-06-15 11:47
Message:
i think you are right.
the question is: should we just change it to be correct (e.g. will it
break anything)?
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3000166&group_…
Bugs item #3017931, was opened at 2010-06-18 17:54
Message generated for change (Tracker Item Submitted) made by dmotd
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Category: build-system
Group: linux
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: dmotd (dmotd)
Assigned to: Nobody/Anonymous (nobody)
Summary: svn compile failure (gcc 4.5.0) - \'multiple definition\'
Initial Comment:
the compile of svn gem stops at pix_film/record/video with a \'multiple definition\' error in relation to `gem::PluginFactory<gem::film>::s_factory\'.
this error has been repeated by two other people using archlinux:
http://aur.archlinux.org/packages.php?ID=22509
attached is the full compile log (gzip compressed for upload restriction).
$ gcc --version
gcc (GCC) 4.5.0
Copyright (C) 2010 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3017931&group_…