Bugs item #2997533, was opened at 2010-05-06 12:28
Message generated for change (Comment added) made by zomoipotoi
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
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including the initial issue submission, for this request,
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Category: rendering (e.g. display)
Group: linux
Status: Open
Resolution: None
Priority: 5
Private: …
[View More]No
Submitted By: zomoipotoi (zomoipotoi)
Assigned to: Nobody/Anonymous (nobody)
Summary: part_render crash when speed is set high
Initial Comment:
I have a particle system with part_head with no arguments (defaults to 1000 particles max).
I use part_render and start rendering.
Then I set part_head's speed to eg. 300, then my pd crash.
My system is: PD 0.42.5 - GEM 0.92.2 - Ubuntu 9.04 64 bit - NVIDIA GTX 260
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>Comment By: zomoipotoi (zomoipotoi)
Date: 2010-05-06 12:33
Message:
with -verbose flag the console says "Errore del bus" (italian) -> "Bus
error" (I think this is the translation) when the crash occur
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Comment By: zomoipotoi (zomoipotoi)
Date: 2010-05-06 12:30
Message:
pd crash with Segmentation fault
----------------------------------------------------------------------
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https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
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Bugs item #2997533, was opened at 2010-05-06 12:28
Message generated for change (Comment added) made by zomoipotoi
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: rendering (e.g. display)
Group: linux
Status: Open
Resolution: None
Priority: 5
Private: …
[View More]No
Submitted By: zomoipotoi (zomoipotoi)
Assigned to: Nobody/Anonymous (nobody)
Summary: part_render crash when speed is set high
Initial Comment:
I have a particle system with part_head with no arguments (defaults to 1000 particles max).
I use part_render and start rendering.
Then I set part_head's speed to eg. 300, then my pd crash.
My system is: PD 0.42.5 - GEM 0.92.2 - Ubuntu 9.04 64 bit - NVIDIA GTX 260
----------------------------------------------------------------------
>Comment By: zomoipotoi (zomoipotoi)
Date: 2010-05-06 12:30
Message:
pd crash with Segmentation fault
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
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Bugs item #2997533, was opened at 2010-05-06 12:28
Message generated for change (Tracker Item Submitted) made by zomoipotoi
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: rendering (e.g. display)
Group: linux
Status: Open
Resolution: None
Priority: 5
…
[View More]Private: No
Submitted By: zomoipotoi (zomoipotoi)
Assigned to: Nobody/Anonymous (nobody)
Summary: part_render crash when speed is set high
Initial Comment:
I have a particle system with part_head with no arguments (defaults to 1000 particles max).
I use part_render and start rendering.
Then I set part_head's speed to eg. 300, then my pd crash.
My system is: PD 0.42.5 - GEM 0.92.2 - Ubuntu 9.04 64 bit - NVIDIA GTX 260
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=2997533&group_…
[View Less]
post stuff correctly in the console. replace this:
post("SG channnel Device List %s",(*devices)->entry[i].name);
by this:
post("SG channel Device List %.*s",
(*devices)->entry[i].name[0],
(*devices)->entry[i].name+1);
and same for all other fields that have Str63 or Str255.
I say that because of a question that was just asked on Montréal's pd
list, and it was full of special characters that weren't supposed to be
there...
_ _ __ ___ _____ ________ …
[View More]_____________ _____________________ ...
| Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801
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