Bugs item #2824330, was opened at 2009-07-20 17:19
Message generated for change (Comment added) made by zmoelnig
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Category: Pixes (pix_ objects)
Group: None
>Status: Pending
>Resolution: Duplicate
Priority: 5
Private: No
Submitted By: max (maxn)
Assigned to: Nobody/Anonymous (nobody)
Summary: pix_flip doesn't work on video with os x
Initial Comment:
pix_flip sporadically doesn't flip single frames when applied to video when working under os x. cyrille reports it is working on linux though.
workaround is to reverse the orientation of the geo the pix is textured on instead of using pix_flip.
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>Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2009-07-20 17:52
Message:
i believe that this is a duplicate of either (or both):
http://sourceforge.net/tracker/?func=detail&aid=1939029&group_id=64325&atid…http://sourceforge.net/tracker/?func=detail&aid=2519970&group_id=64325&atid…
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Bugs item #2824330, was opened at 2009-07-20 15:19
Message generated for change (Tracker Item Submitted) made by maxn
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Category: Pixes (pix_ objects)
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: max (maxn)
Assigned to: Nobody/Anonymous (nobody)
Summary: pix_flip doesn't work on video with os x
Initial Comment:
pix_flip sporadically doesn't flip single frames when applied to video when working under os x. cyrille reports it is working on linux though.
workaround is to reverse the orientation of the geo the pix is textured on instead of using pix_flip.
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Patches item #2810484, was opened at 2009-06-22 18:50
Message generated for change (Comment added) made by sf-robot
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Category: None
Group: None
>Status: Closed
Resolution: Accepted
Priority: 5
Private: No
Submitted By: max (maxn)
Assigned to: Nobody/Anonymous (nobody)
Summary: pix_buffer_filmopen abstraction modifications
Initial Comment:
pix_buffer_filmopen now reports length and size of the loaded movie and bangs when finished loading
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>Comment By: SourceForge Robot (sf-robot)
Date: 2009-07-08 02:20
Message:
This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
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Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2009-06-23 08:30
Message:
thanks; i checked it in (though sightly modified in order to respect Pd's
right-to-left output convention)
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Feature Requests item #1087621, was opened at 2004-12-18 18:36
Message generated for change (Comment added) made by sf-robot
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Category: image processing
Group: None
>Status: Closed
Priority: 5
Private: No
Submitted By: B. Bogart (bbogart)
Assigned to: IOhannes m zmlnig (zmoelnig)
Summary: Preserve alpha channels in loaded pixes (video+still)
Initial Comment:
Support for loading video clips and still images with
alpha channels intact!
(PNG loader for stills, no idea what video formats
contain alpha channels?) pix_mask is not so important
per-se as long as one can actually use graphics with
alpha channels. I've only even used pix_mask for
loading images with custom-made masks. Mind you using
the RGB channels of one video stream as the alpha of
another stream could be very interesting. The most
obvious example of this I can think of is using nice
pre-rendered Gaussian blurred drop-shadows that still
work no matter what is behind them.
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>Comment By: SourceForge Robot (sf-robot)
Date: 2009-07-07 02:20
Message:
This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
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Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2009-06-22 18:01
Message:
this is now working at least on linux (with gmerlin/gavl)
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