probably really stupid - but i really
> liked the way this issue is adressed by windows. the
> directshow-framework allows for quality-messages to be
> sent to pix_video, which actually lowered the
> resolution of the captured frames (instead of just
> making them more or less blocky as on linux),
> resulting in corresponding drops of cpu usage. setting
> the frame rate was possible, too.
> i really hope that something along these lines will be
> implemented into gstreamer one day, and that gem will
> be able to use this interface - the state of things at
> the moment really is less than satisfactory.
>
> with kind regards,
> thoralf.
I think that is exactly what "frame n" message does to the gem object. My
understanding is that you can have as many gem objects in a patch and each
with different FPS. So for instance, frame 20 will give you 20 fps on that
gem tree.
Best wishes,
Ico