Hi,
On 18/10/12 08:39, SourceForge.net wrote:
Feature Requests item #3578019, was opened at 2012-10-18 00:39
It's already implemented...
Submitted By: Nobody/Anonymous (nobody) Summary: I'd like to...
Initial Comment: ..know if it is possible to use other than "2^n"-blocksizes?!
Not for audio connected to a dac~, but for offline stuff it works (some buggy objects might not cooperate).
You know, I've read about that, and now I wonder if the info or the implementation is bugged..
Works for me following the somewhat-cryptic guidance in [switch~]'s help, see attached. Note that dsp must be on globally, but switched off for the particular canvas, for this to make sense. Also bang->switch~ seems to compute a dsp block immediately, so remember to use trigger when applicable to initialise your signal objects in that patch. Perhaps it wouldn't hurt to have a small example somewhat along these lines in the help patch.
Claude