Hey all,
Is there a howto for graphical externals online somewhere? I want to make two very simple (should be!!) abstractions, one being a popup box to give a list of options, functionally the same as radio button, but with text labels for the options, and no extra screenspace when unused. I also want to make a text-entry widget much like one of the demos in toxy. This would be like "symbol" but would allow spaces, selecting, copy-paste, cursor movement etc..
Looking at some of Yves externals (grid+playlist) I'm hoping for a less steep way in!
anyone know or or working on such a document?
Thanks Ben
PS: Graphical externals in flext please! :)
PS: Graphical externals in flext please! :)
Hi Ben, in my section of the PD cvs there's still the project guitest which is exactly that. It's abandoned since i decided to go a different way, but it still compiles.
There is flgui.{c,h} which is the flext base class, and flguiobj.{c,h} which defines some graphics primitives. main.cpp implements a very simple graphical (fl)external.
A number of unresolved problems are remaining though, for example where to make the distinction between message- and dsp-based external but it should give you an impression how to start.....
good luck, Thomas