yea!
...now I can get down to the REAL stuff! My method for getting it to work requires a bit of a run-a-round, and I'm gonna look into this a bit more, cuz I'm sure there's an easier way to do it, but here it is in a nutshell:
All the problems I was having seemed to stem from my attempt to build a dynamic library, using the library template in project builder...I then recalled that one of my older projects had been a mod for Quake 2, and that it was a bundle that was basically used like a shared library, so I made another target similar to the quake2 mod, but retaining the pd/gem-specific things...At first, this didn't work either, but then I looked into the bundle "package" and withdrew the actual library, renamed it Gem.pd_darwin, and then used it to replace the bundle "package" that it was in...I then used "run executable" (previously set up to start pd -lib GEM -verbose), and the whole thing loaded just fine...
...of course, as soon as I tried to open a patch, the whole thing crashed, but it reported what happened very nicely with GDB...anyway, the crash was expected, so now I can start from there...
l8r, jamie
Hi, tigital hat gesagt: // tigital wrote:
yea!
yeah, too!
...now I can get down to the REAL stuff!
Well, I would like a binary realease on the GEM site. I have only access to a Mac-OSX machine at work, and there I cannot fiddle around very much with installing developer tools and such.
ciao,