Hey all,
I did a update -dP today and looks like a lot has changed.
I was able to compile the GLSL stuff before so I think this must be a bug:
g++ -c -fPIC -g -O2 -freg-struct-return -O3 -fno-builtin -falign-loops=16 -funroll-loops -ffast-math -mmmx -I/usr/X11R6/include -I/usr/include/ffmpeg -I/usr/include/quicktime -I/usr/include/avifile-0.7 -I/usr/include/freetype2 -I.. -I/usr/include/FTGL -I/usr/include/freetype2 glsl_program.cpp -o glsl_program.o glsl_program.cpp: In member function 'void glsl_program::createArrays()': glsl_program.cpp:83: error: 'm_size' was not declared in this scope glsl_program.cpp:83: error: 'm_uniformCount' was not declared in this scope glsl_program.cpp:84: error: 'm_type' was not declared in this scope glsl_program.cpp:85: error: 'm_symname' was not declared in this scope glsl_program.cpp:86: error: 'm_param' was not declared in this scope glsl_program.cpp:87: error: 'm_flag' was not declared in this scope glsl_program.cpp: In static member function 'static void glsl_program::linkCallback(void*, t_symbol*, int, t_atom*)': glsl_program.cpp:466: error: 'class glsl_program' has no member named 'm_wantLink' make[1]: *** [glsl_program.o] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: Leaving directory `/home/bbogart/pd-stuff/Gem.orig/src/Manips' make: *** [Manips] Error 2
Seems Patrick V had similar problems as well.
I'm looking forward to testing the new [rubber] stuff and the new try at fixing the textcoords stuff. (Thanks Jamie & Johannes)
.b.
On Mar 20, 2006, at 9:47 AM, B. Bogart wrote:
I did a update -dP today and looks like a lot has changed.
...you may also want to update extensions/gem2pdp, because I've added altivec code to pix_2pdp, which makes uyvy to yv12 color conversion a non-issue, speed/cpu%-wise...so now if you use yuv textures on gem/ ppc, you have a very quick round-trip to pdp and back...
I was able to compile the GLSL stuff before so I think this must be a bug:
g++ -c -fPIC -g -O2 -freg-struct-return -O3 -fno-builtin -falign- loops=16 -funroll-loops -ffast-math -mmmx -I/usr/X11R6/include -I/usr/include/ffmpeg -I/usr/include/quicktime -I/usr/include/avifile-0.7 -I/usr/include/freetype2 -I.. -I/usr/include/FTGL -I/usr/include/freetype2 glsl_program.cpp -o glsl_program.o glsl_program.cpp: In member function 'void glsl_program::createArrays()': glsl_program.cpp:83: error: 'm_size' was not declared in this scope
...snip...
Seems Patrick V had similar problems as well.
...hmm: I just committed a fix (I hope)...seems that ya'll don't have GL_ARB_shader_objects defined on the compiling machine?
I'm looking forward to testing the new [rubber] stuff and the new try at fixing the textcoords stuff. (Thanks Jamie & Johannes)
...yep, I need to test that new texcoords stuff, too...but [rubber] is much more useful, especially with multiple objects! Note that if you set the spring message to 0 that you basically have a deformable surface with memory 8-p...
...should have a nice example patch tonight: wanna meet on irc?
jamie