pix_texture.cpp:
Mon Apr 28 17:44:55 2003 UTC (13 days, 16 hours ago) by zmoelnig:
#ifdef GL_TEXTURE_RECTANGLE_EXT
Mon May 12 08:59:48 2003 UTC (94 minutes, 15 seconds ago) by cclepper:
//#ifdef GL_TEXTURE_RECTANGLE_EXT
Mon May 12 10:27:45 2003 UTC (6 minutes, 18 seconds ago) by dheck:
#ifdef GL_TEXTURE_RECTANGLE_EXT
...
???
I think that before going on like this there should be a real solution to the problem. Chris, what is wrong with the #ifdef, and can you think of a better solution to solve the problem ? (Like #if defined(GL_TEXTURE_RECTANGLE_EXT) || defined(DARWIN) .. dunno ... .... YMMV ... something more sensible than commenting out code that was put there for some reason, obviously)
my mistake, i did that to test the code, and forgot to uncomment it before committing. daniel's other ifdef addition is a little curious though, why add an ifdef for GL_CLAMP_TO_EDGE ? can this be user defined option via the 'repeat' message?
cgc
Thanks,
Guenter