Frank Barknecht wrote:
this is related to feature request [ 1491020 ]
I had a quick look: That's quite nice and very useful. Of course it also has the problem, that now looking at a patch and a printed patch won't give away all of it's workings. One cannot even say, if a certain object is of a certain kind just by looking at it (see attached patch: the left toggle in fact is a subpatch). So this feature has to be used with great care.
yes this is true. (otoh, there are already ways to circumvent the "printed patch" paradigm: just hide your objects with a canvas). furthermore, it makes gop-objects more like the real graphical objects (like iemgui).
I think it would be nice if I didn't need to open the GUI dialog everytime I want to edit the object. Something like showing the object name and argument automatically, if an object is selected in edit mode would be a useful improvement.
i totally agree, though i think that the 2 are not directly related. personally i would prefer a small editor outside of the patch (like in a status-line at the bottom of the window), similar to the edit-field in widespread spreadshit apps. see also feature request [1491020].
so: i didn't take care of this problem since i thought it should be solved separately.
mfg.adsr. IOhannes