..on Sat, Jun 24, 2006 at 02:47:18PM -0400, Martin Peach wrote:
Mathieu Bouchard wrote:
On Sat, 24 Jun 2006, Frank Barknecht wrote:
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
On Jun 23, 2006, at 2:48 PM, Frank Barknecht wrote:
I would prefer something like a tooltip. IIRC I never ran into the
Personally, I find tooltips far more distracting that just a tiny bit of color on the screen.
If the tooltips have a longer delay until they show up, may that's endurable?
What if the edit menu has a checkbox to enable canvas-based tooltips?
and a box to set the tooltip delay (?) which might not be needed.
Usually, when someone doesn't want tooltips, the delay has better be high, very high, and when someone wants tooltips, the delay has better be low, very low. Which makes me think that there should be a toggle between infinite delay and zero delay, at least.
A lot of applications use something like a control key combo or a right-click to display extra info, instantaneously, so, e.g., right-clicking on a wire would show a tooltip. It's faster than toggling checkboxes on the main window or in a menu.
I have this recurring idea though that if pd had a GUI API that wasn't tied to tcl/tk then openGL could be used to represent patches in 3D, and the user could zoom _inside_ objects to set their parameters and check on their status.
jeezz.. me and many others have been saying this for years ;)
i even reiterated it a few posts back!
this would be a very smart move IMO - OpenGL makes a very good, GPU managed fast 2D library, leaving the CPU to do the real work, like crunching numbers.
julian