----- Original Message -----
From: IOhannes zmölnig zmoelnig@iem.at To: pd-dev@iem.at Cc: Sent: Sunday, January 13, 2013 5:57 AM Subject: Re: [PD-dev] from t_symbol to t_class
On 01/12/2013 11:56 PM, Jonathan Wilkes wrote:
a t_class *s_class? Would that affect performance?
it would break binary compatibility.
there's no good reason to add hash-like lookups to t_symbol (your
only
reason is convenience).
and avoiding code duplication.
i think that breaking binary compatibility is more important than code duplication, but ...
Nevertheless its important to avoid code duplication, for obvious reasons.
Then searching for an existing class would be easy-- just do a gensym and check if its s_class exists.
but checking whether a class exists, is as simple as calling zgetfn on pd_objectmaker. i think this is _quite_ easy.
Well yes. I meant searching for a class and _returning_ a class pointer.
...which only means that the current interface (using zgetfn with pd_objectmaker) is inadequate to your problem.
Yes.
So without adding/revising code inside class_new, is creating an instance the only way to get access to the class attributes?
unfortunately yes.
but adding/revising code inside class_new would retain 100% binary compatibility, whereas adding members to public structures is a 100% guarantee to break binary compatibiliy.
And if I just put the struct inside m_class.c but not in m_pd.h is that enough to keep it from being "exposed"?
Another questions-- inside class_new when I add a class/symbol pair to the list (I suppose by calling a function to add an entry to the list), I need to walk the current list to see if that symbol has already been added and overwrite the old class pointer with the new one, right? And if so, won't this searching add to the patch load time?
-Jonathan
i think it is one of Pd's greater weaknesses, that so many data structures are exposed (rather than opaque). if we had more accessor-functions, there would be less need to worry about binary compatibiliy.
fgamsdr IOhannes
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