On Sat, 7 Jan 2006, Hans-Christoph Steiner wrote:
Because when you mix up files of different types, it makes the pattern matching rules more complicated. I am sure there are other reasons as well, that's the first that comes to mind.
Does it? wow. Then how come there are so many *.pd files in the /externals/ module ?
Also, I'm curious about how you would break down pureunity into individual externals. Several "classnames" defined in it are aliases (class_addcreator) but not aliases of classes defined in PureUnity! they're aliases for internal classes, e.g.:
[f.inlet] is same as [inlet] [~.inlet] is same as [inlet~]
Would each call to class_addcreator have to go in a separate C file?
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada