hi jasch,
On Fri, 2006-05-12 at 10:34 +0200, /*j wrote:
Most of those should be really easy to port if they are written in C: you mostly have to just search-and-replace some struct names.
not quite... as i found out there are some more differences, the missing int being the most prominent, and the vector alisasing being the most annoying.
if you'd consider to port your objects to flext, they would run both on max and on pd ... possibly some more work than just porting max externals to pd, but i guess it's easier to maintain only one external instead of two ...
cheers ... tim
-- TimBlechmann@gmx.de ICQ: 96771783 http://www.mokabar.tk
The composer makes plans, music laughs. Morton Feldman