On 2013-11-16 00:10, Thomas Mayer wrote:
So, for objects that need a special character converted to hex, the setup function must be called setup_<object>, while for other objects the setup function must be called <object>_setup.
This is kind of confusing.
yes, but it's the way it is. the "<object>_setup()" naming scheme, has been introduced in the days of yore and is this practically impossible to change.
the "setup_<hexobject>()" naming scheme is relatively young and only available through the hexloading stuff. "<hexobject>_setup()" does *not* work, as the hexencoded object name might start with a number, and a C-function must start with a character (and not with a digit).
gfsdmr IOhannes