On Sun, 4 Jun 2006, Miller Puckette wrote:
One thing I'll be concerned about eventually is getting video input into a storage buffer without the need for an intermediary. I don't know whether Gem's storage buffers (as in pix_multiimage) are easily enough visible to C code to work in this way. In other words, if pix_multiimage just instructs openGL to read a file into its own buffer somewhere, then it's not easily available for me to write random-access interpolating "tabread4~" style objects that use it.
pix objects are not related to OpenGL except for [pix_texture].
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada