Hi all, flext (cvs version) now contains an attribute editor that can be accessed with the "properties" context menu function of any attribute-enabled flext-based external . However, i'm not really satisfied with the implementation... maybe someone can help me with that:
Is there a portable way to e.g use only the "properties" or the "save" method of the widget behavior but leave the others as they are (for normal object box behavior)? Using these functions is a good thing for non-graphical objects also. Currently, there seem to be only two non-satisfying ways:
1) when the class setup function is called by PD the class widget-structure is already initialized with the functions for normal object behavior. Copy these to a new structure and modify only the needed ones (e.g. only the "save" method") (as implemented in flext now) This has the drawback that the class structure must be known, which implies the usage of m_imp.h instead of m_pd.h which is not available publicly in /usr/include for linux installations
2) Initialize the new widget behavior structure with the PD-internal widget methods along with one new "save" method. However, these internal PD methods are not exposed in m_pd.h but statically defined. To use them the API has to be changed.
Am i missing something obvious? Are there other ways, or how can the situation be made better?
thanks for any input, Thomas