hi.
a few commits i made to the gem-cvs (and probably a lot i have commited but haven't kept in mind) i tried to comment all of them (and it was very tiresome...)
Pixes: 1. merged [pix_texture] and [pix_texture2] again. still the old pix_texture2.cpp is not deleted (but [pix_texture] already adds an alias to [pix_texture2]) i have added the rectangle-texturing for nvidia-cards. however, it might work or not on other machines than mine. please ! do test it. also i think i have fixed a bug, that crashed [pix_texture] when no image was present.
2. pix_video (under linux): now has a message for setting the colour-space (like [color grey( or [color RGBA() apropos: chris said something about openGL not liking to swap colour-spaces on the fly. i think this was a bug in [pix_texture] (i think). the base-texture has to be the same colour-space as the sub-texture. after i had changed this, i could switch between colour-spaces. (but unfortunately the yuv422 provided by the video4linux-drivers seem to be something different to what an nvidia-card expects as yuv422-texture)
Particles: 1. the long awaited [part_render] (couldn't think of a better name) ! everything that is below the [part_render] will be used as a basic particle (like textured models (ok, this might be a little bit exhaustive)) 2. [part_info] is similar to [part_render] but doesn't actually transform a render-list but rather provides all particle-properties as lists. 1+2. there are 2 demo-patches in particle i hope, this will make the particle-system finally "useful" (personally i didn't like the dot/line particles)
the rest i cannot remember...
mfg.as.d IOhannes