I'm now trying to brush up my external for reading different sound formats. One problem I am having is with sockets though.
I use a normal connect() command like this:
if ( connect (fd, (struct sockaddr *) &server, sizeof (server)) < 0 ) { post("Couldn't connect"); close(fd); return (-1); } post("connected to server");
but I noticed that when I try to connect to the wrong port of servers that exist, the app will hang indefinitly trying to connect. I never get a response at all.
for example if I connect to http://66.28.68.70:8000/puredata.ogg and nothing is there at that server on that port, it returns non-0 with an error and everything is fine.
But, if I try to connect with http://66.28.68.70:3200/puredata.ogg, it hangs completely.
Olaf, I am looking at your code a lot to do the connect and http commands and noticed that this bug also affects your code. Try connecting to http://66.28.68.70:3200/anymount
any hints? would it be better to use bind somehow?
thanks -august.