That shouldn’t make a difference, but you could try it. People haven’t had problems with OpenGL + libpd using ofxPd in open frameworks, so it may be due to how the wx widget mainloop & gl context interact.
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On Feb 17, 2016, at 7:12 PM, 0222445 Luis.Valdivia@stud.sbg.ac.at wrote:
There is no context error in the OpenGL draw now (solved with the call wxGLCanvas::SetCurrent(*m_context) but the draw still doesn't works (the object is moved after the manager->stop() and not during the execution) . I still think RtAudio is owning the CPU and blocking the execution of other threads or process. It will be better to do it with PortAudio?