On Fri, 6 Jan 2006, Hans-Christoph Steiner wrote:
On Jan 5, 2006, at 10:36 PM, Mathieu Bouchard wrote:
If the buildsystem extends to /abstractions/ then what is the point of keeping /externals/ and /abstractions/ separated? (apart from inertia...)
I am open to suggestions how to best organize this, but I think for compiled objects, organizing around compilation system makes the most sense.
I suppose that you do it because it makes sense, else it wouldn't make sense. However, I'd like to know _why_ it makes sense, which is the question I was trying to imply when asking the aforementioned question at 10:36 PM.
But Pd objects could really go anywhere.
BTW there's /xgui/ /Framestein/ /supercollider/ ... why are those dirs where they are?
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada