2)Some of the geo's (f.i. polygon) have a maximum of 10 points. This limit is hardcoded. Is this an openGL limit or a GEM limit. Changing the GEM code to a larger maximum isn't so difficult, but the nicer solution would be to allow dynamic adding of vertices. Would that be theoretically possible? (it would probably be a new object)
That seems like a reasonable change. You can dynamically add vertices with the current polygon object, it just has the 10 vertex limit. The problem would more likely arise from representing and handling large, dynamic data sets in pd without using something like an array. Maybe a vertex array object that uses a pd array for data is an option.
cgc
Gerard
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