On Dec 14, 2004, at 6:53 AM, Johannes M Zmoelnig wrote:
Krzysztof Czaja wrote:
hi all, I find it hard to give up the basic Pd principle that everything may be controlled with messages. I wonder, if there is any real technical reason for abandoning message-based handling of object
i guess there is no technical reason. you are right, that the simplicity of pd's internal format is one of its strengths which need not unneccessarrilly be abandoned.
state (including visual properties, IDs, whatever), apart from the
but i think it is important that we separate between visual properties and functional behaviour. for an example, the iemguis store a lot of gui-information in a long long list of arguments. i think this is bad style, but it is not thomas' fault as this is the way how it works: one object is entirely representated by one message. the problem with this is that you cannot expand it (just have a look at the evolution of the arguments of the iemgui's)
There was some discussion of trying to implement iemguis and unauthorized guis using data structures. Frank has already implemented sliders and a [grid]-style object. It seems to me that this would be the ultimate way to handle this in a native Pd way.
.hc
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Using ReBirth is like trying to play an 808 with a long stick. -David Zicarelli