hi list, hi claude.
using the great pdlua extension it is easy to create object(classe)s in lua. however, the class is registered on loading and then kept in memory of pd.
for rapid prototyping it would sometimes be nice to be able to do a "volatile" load (just like abstractions) of an object: so when i change the code and re-instantiate the object, i will get a new version.
would this be easy to implement? (e.g. by just using another function to register as pd-object: volatile() instead of class() or whatever...)
fmga.dsr IOhannes
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