Thomas,
I'm a little disappointed to hear you have done this.
ever hear of readanysf~ made with flext? :)
I'm guessing you tried it and it didn't work out for you? Was there something missing from it that you really needed?
or, if you were only using .wav or .aiff files (libsndfile can't do much more than that), why not just use the built-in readsf~ ?
-august.
Hi all, for all who need it, i throw it into the arena. Maybe some of you want to try it out and comment on it - i currently don't have time to work more on it.
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Attached is a flext-based sketch for a player with the following characteristics:
- uses libsndfile (http://www.mega-nerd.com/libsndfile/) and flext 0.4.6
- should read _MANY_ file formats
...