Yes, but Tim's code addresses the FFTW API directly inside d_fft.c, which I think should be free of package-dependent code. (I'm not putting SSE or Altivec code in "d_*.c" files either for the same reason.)
cheers M
On Fri, Jun 16, 2006 at 03:41:07PM +0100, David Plans Casal wrote:
On 16 Jun 2006, at 15:34, Tim Blechmann wrote:
On Fri, 2006-06-16 at 07:15 -0700, Miller Puckette wrote:
No... my fftw stub doesn't work! I designed the fft-plugin setup for FFTW2 only to discover that they changed the API entirely since then, and now am wondering if they're stable enough to try to support.
i guess, you're familiar with my code from devel?
I was just going to mention that. FFTW3 is definitely stable and robust, and Tim's code is there.
Just a thought.
David