Bugs item #2818695, was opened at 2009-07-08 15:30
Message generated for change (Comment added) made by eighthave
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Category: pd-extended
Group: v0.41
>Status: Closed
>Resolution: Duplicate
Priority: 5
Private: No
Submitted By: cursorx (cursorx08)
Assigned to: Hans-Christoph Steiner (eighthave)
Summary: constant pulse in audio playback
Initial Comment:
I've upgraded to 0.41.4-extended. When I output audio a constant glich/pulse of about 2 per second, is heard. What can I do to get rid of this? Mac OSX 10.4.11.
Thanks
----------------------------------------------------------------------
>Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-07-08 17:13
Message:
If you think this is the same bug, it would be nice if oyu could post the
details of your machine and OS on that bug report:
https://sourceforge.net/tracker/index.php?func=detail&aid=1561839&group_id=…
I'm going to mark this as duplicate and close it since it sounds like its
the same thing.
----------------------------------------------------------------------
Comment By: cursorx (cursorx08)
Date: 2009-07-08 16:25
Message:
I misunderstood the post you sent. I changed the sample rate on
PD-extended, not on my system. I just did that and that in fact fixed the
problem. Excellent, thank you very much.
----------------------------------------------------------------------
Comment By: cursorx (cursorx08)
Date: 2009-07-08 16:12
Message:
Yes it did, and because I got sidetracked never really got into trying to
solve it. I looked at that link you supplied and tried increasing the
sample rate to 48000 and then 96000. Nothing. I didn't try PD-Vanilla.
----------------------------------------------------------------------
Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-07-08 15:50
Message:
Did this happen with previous versions of Pd? Does it happen with
Pd-vanilla? It sounds a lot like this bug:
https://sourceforge.net/tracker/index.php?func=detail&aid=1561839&group_id=…
----------------------------------------------------------------------
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Bugs item #2818695, was opened at 2009-07-08 12:30
Message generated for change (Comment added) made by cursorx08
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Category: pd-extended
Group: v0.41
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: cursorx (cursorx08)
Assigned to: Hans-Christoph Steiner (eighthave)
Summary: constant pulse in audio playback
Initial Comment:
I've upgraded to 0.41.4-extended. When I output audio a constant glich/pulse of about 2 per second, is heard. What can I do to get rid of this? Mac OSX 10.4.11.
Thanks
----------------------------------------------------------------------
>Comment By: cursorx (cursorx08)
Date: 2009-07-08 13:25
Message:
I misunderstood the post you sent. I changed the sample rate on
PD-extended, not on my system. I just did that and that in fact fixed the
problem. Excellent, thank you very much.
----------------------------------------------------------------------
Comment By: cursorx (cursorx08)
Date: 2009-07-08 13:12
Message:
Yes it did, and because I got sidetracked never really got into trying to
solve it. I looked at that link you supplied and tried increasing the
sample rate to 48000 and then 96000. Nothing. I didn't try PD-Vanilla.
----------------------------------------------------------------------
Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-07-08 12:50
Message:
Did this happen with previous versions of Pd? Does it happen with
Pd-vanilla? It sounds a lot like this bug:
https://sourceforge.net/tracker/index.php?func=detail&aid=1561839&group_id=…
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=478070&aid=2818695&group_…
Bugs item #2818695, was opened at 2009-07-08 12:30
Message generated for change (Comment added) made by cursorx08
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Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
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Category: pd-extended
Group: v0.41
>Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: cursorx (cursorx08)
Assigned to: Hans-Christoph Steiner (eighthave)
Summary: constant pulse in audio playback
Initial Comment:
I've upgraded to 0.41.4-extended. When I output audio a constant glich/pulse of about 2 per second, is heard. What can I do to get rid of this? Mac OSX 10.4.11.
Thanks
----------------------------------------------------------------------
>Comment By: cursorx (cursorx08)
Date: 2009-07-08 13:12
Message:
Yes it did, and because I got sidetracked never really got into trying to
solve it. I looked at that link you supplied and tried increasing the
sample rate to 48000 and then 96000. Nothing. I didn't try PD-Vanilla.
----------------------------------------------------------------------
Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-07-08 12:50
Message:
Did this happen with previous versions of Pd? Does it happen with
Pd-vanilla? It sounds a lot like this bug:
https://sourceforge.net/tracker/index.php?func=detail&aid=1561839&group_id=…
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=478070&aid=2818695&group_…
Bugs item #2818695, was opened at 2009-07-08 15:30
Message generated for change (Comment added) made by eighthave
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including the initial issue submission, for this request,
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Category: pd-extended
Group: v0.41
>Status: Pending
Resolution: None
Priority: 5
Private: No
Submitted By: cursorx (cursorx08)
Assigned to: Hans-Christoph Steiner (eighthave)
Summary: constant pulse in audio playback
Initial Comment:
I've upgraded to 0.41.4-extended. When I output audio a constant glich/pulse of about 2 per second, is heard. What can I do to get rid of this? Mac OSX 10.4.11.
Thanks
----------------------------------------------------------------------
>Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-07-08 15:50
Message:
Did this happen with previous versions of Pd? Does it happen with
Pd-vanilla? It sounds a lot like this bug:
https://sourceforge.net/tracker/index.php?func=detail&aid=1561839&group_id=…
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=478070&aid=2818695&group_…
Bugs item #2818695, was opened at 2009-07-08 12:30
Message generated for change (Tracker Item Submitted) made by cursorx08
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including the initial issue submission, for this request,
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Category: pd-extended
Group: v0.41
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: cursorx (cursorx08)
Assigned to: Hans-Christoph Steiner (eighthave)
Summary: constant pulse in audio playback
Initial Comment:
I've upgraded to 0.41.4-extended. When I output audio a constant glich/pulse of about 2 per second, is heard. What can I do to get rid of this? Mac OSX 10.4.11.
Thanks
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=478070&aid=2818695&group_…
Bugs item #2583821, was opened at 2009-02-10 05:36
Message generated for change (Comment added) made by nobody
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Category: puredata
Group: v0.42
Status: Open
Resolution: None
Priority: 7
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Miller Puckette (millerpuckette)
Summary: pow~ creation arg doesn't work on Windows
Initial Comment:
providing a creation argument for pow~ doesn't work.
pd-vanilla 0.42-4 on winxp
-Jonathan
#N canvas 412 274 450 300 12;
#X floatatom 181 146 5 0 0 0 - - -;
#X floatatom 271 144 5 0 0 0 - - -;
#X obj 181 115 snapshot~;
#X obj 271 115 snapshot~;
#X obj 49 68 metro 100;
#X obj 271 60 pow~;
#X obj 335 12 sig~ 4;
#X obj 49 12 loadbang;
#X obj 181 60 pow~ 4;
#X obj 180 12 sig~ 2;
#X msg 6 111 \; pd dsp 1;
#X connect 2 0 0 0;
#X connect 3 0 1 0;
#X connect 4 0 2 0;
#X connect 4 0 3 0;
#X connect 5 0 3 0;
#X connect 6 0 5 1;
#X connect 7 0 4 0;
#X connect 7 0 10 0;
#X connect 8 0 2 0;
#X connect 9 0 8 0;
#X connect 9 0 5 0;
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-07-08 15:00
Message:
Notice that the argument is the exponent in the [pow~] object.
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-07-08 14:45
Message:
This bug does NOT happen in Pd-0.41.4-extended-rc4 on Windows XP Sp 3.
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-02-25 21:53
Message:
the same holds for [log~] and [exp~], (0.42-4 on winxp)
----------------------------------------------------------------------
Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-02-25 00:06
Message:
This bug does not happen for me on Pd-0.42-4 on Mac OS X 10.5.6/Intel. But
I can confirm it happens on Windows XP with Pd0.42-4
----------------------------------------------------------------------
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Bugs item #2583821, was opened at 2009-02-10 05:36
Message generated for change (Comment added) made by nobody
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Category: puredata
Group: v0.42
Status: Open
Resolution: None
Priority: 7
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Miller Puckette (millerpuckette)
Summary: pow~ creation arg doesn't work on Windows
Initial Comment:
providing a creation argument for pow~ doesn't work.
pd-vanilla 0.42-4 on winxp
-Jonathan
#N canvas 412 274 450 300 12;
#X floatatom 181 146 5 0 0 0 - - -;
#X floatatom 271 144 5 0 0 0 - - -;
#X obj 181 115 snapshot~;
#X obj 271 115 snapshot~;
#X obj 49 68 metro 100;
#X obj 271 60 pow~;
#X obj 335 12 sig~ 4;
#X obj 49 12 loadbang;
#X obj 181 60 pow~ 4;
#X obj 180 12 sig~ 2;
#X msg 6 111 \; pd dsp 1;
#X connect 2 0 0 0;
#X connect 3 0 1 0;
#X connect 4 0 2 0;
#X connect 4 0 3 0;
#X connect 5 0 3 0;
#X connect 6 0 5 1;
#X connect 7 0 4 0;
#X connect 7 0 10 0;
#X connect 8 0 2 0;
#X connect 9 0 8 0;
#X connect 9 0 5 0;
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-07-08 14:45
Message:
This bug does NOT happen in Pd-0.41.4-extended-rc4 on Windows XP Sp 3.
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-02-25 21:53
Message:
the same holds for [log~] and [exp~], (0.42-4 on winxp)
----------------------------------------------------------------------
Comment By: Hans-Christoph Steiner (eighthave)
Date: 2009-02-25 00:06
Message:
This bug does not happen for me on Pd-0.42-4 on Mac OS X 10.5.6/Intel. But
I can confirm it happens on Windows XP with Pd0.42-4
----------------------------------------------------------------------
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Patches item #1964023, was opened at 2008-05-14 18:58
Message generated for change (Comment added) made by nobody
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Category: puredata
Group: feature
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hans-Christoph Steiner (eighthave)
Assigned to: Miller Puckette (millerpuckette)
Summary: add Home and End key bindings to object/message boxes
Initial Comment:
just like the title says, not much to it.
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2009-07-08 14:33
Message:
It looks like the cursor will move to beginning/end of line if Home/End is
pressed but when you type the cursor is really in the old position.
----------------------------------------------------------------------
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Patches item #2799414, was opened at 2009-06-01 11:34
Message generated for change (Comment added) made by sf-robot
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Category: externals
Group: bugfix
>Status: Closed
Resolution: Fixed
Priority: 5
Private: No
Submitted By: Winfried Ritsch (ritsch)
Assigned to: Nobody/Anonymous (nobody)
Summary: Makefile generalized
Initial Comment:
Makefile for iem does not respect Include path PDSOURCE, or other possibility to name one,
So I added
PDSOURCE with default to /usr/local/src/pd/src as an ENVIRONMENT variable,
this was needed for my project
----------------------------------------------------------------------
>Comment By: SourceForge Robot (sf-robot)
Date: 2009-07-07 02:20
Message:
This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
----------------------------------------------------------------------
Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2009-06-22 17:10
Message:
applied
----------------------------------------------------------------------
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Yo all,
My usual caveat applies: that I'm as nearly unconscious as I always am
when I'm releasing public works :)
I had a flight today which gave me a chance to finish up
[canvasselect] (by merging in some code from zexy's tabdump in my
usual naive fashion to make it output index-lists rather than just
post() the currently selected objects (thus, IO, you should probably
double check my work :) )), and then put it to work starting to create
some patching-assist functionality similar to max-toolbox.
I'm pretty excited for what can come out of this!
What I've got so far is the start of the [meta-abs] library,
[meta-connect] - it works like: select one or more objects, press "[",
select a new group of objects you'd like to connect the first group
to, and press "]". [meta-connect] will magically connect them all
(you can make some lovely line art selecting a big pile of [bng]s :)
).
Not amazingly useful, yet, but the start o' something good : ). I
sketched a mini-domain language for this sort of thing here:
http://puredata.info/dev/GuiIdeas#object-numbering a long while ago.
I'd love to hear some ideas on how such complex autopatching would
work ideally, as I'll be implementing a suite of this type of thing
over the next couple weeks.
IOhannes, do you know if it's possible to get and set the coordinates
of arbitrary objects simply by index, much like [canvasposition] can
do now but including externals etc. where you can't place a
[canvasposition] object? This would enable the final piece of
maxtoolbox layout stuff, which was Pd's Tidy... function times 10000,
and would let me do stuff like "connect the 4 horizontally-aligned
selected objects above to the 4 selected objects below" or simply
"connect these all top to bottom" with a single keycommand.
Back soon with more...
Best
Luke