Ja, I made that in 2 seconds before I went out the door. Thanks for catching the delay error.
On May 5, 2013, at 3:48 PM, pd-list-request@iem.at wrote:
From: Roman Haefeli reduzent@gmail.com Subject: Re: [PD] High CPU usage when tracks are muted (Raspberry Pi) Date: May 5, 2013 3:48:19 PM EDT To: pd-list@iem.at
On Son, 2013-05-05 at 12:42 -0400, Dan Wilcox wrote:
Even though you don't have audio coming out when you're muting, you're still doing dsp. You should put each channel in a sub patch or abstraction and use [switch~] to enable/disable that abstraction. This is super important with low resource machines. The best fix is to do a quick (10-5ms) fade in/out when muting/unmuting, then hit [switch~] so you don't get any clicks:
this part:
[unpack f f] | / [del ] | [switch~]
is most likely not doing what you are expecting it to do. A [delay] outputs only bangs and no numbers. [switch~ ], however, will only compute one block when banged.
Also the [unpack]-[del] combination is weird as it first sets the delay time to 5 and then immediately to 1 or 0 (depending on which message got banged). Also, you don't want to apply the delay to both messages. When fading in, computation must be already turned on. The delay is only required for the fade-out.
I modified slightly to what I think you meant to do.
Roman
Dan Wilcox @danomatika danomatika.com robotcowboy.com