hi everyone,
doing housekeeping just turned up some installed-once-and-forgotten-about software - in this case AVE visual editor (this is basically a gui wrapper around the avisynth frame server, which in turn is a scripting language for video processing). I was stunned by its user interface - for a screenshot, see http://puredata.info/Members/tfbb/gui/AVE/view . Regarding the canvas, this is probably as effective as graphical programming can be. I would like to keep the pd-like text in the objects, however :-) honestly: I don't know if something like this is possible with tcl/tk (or feasable for pd), it might be a starting point for thinking about possible improvements of pd's ui. the Objects- and Values/Help- boxes are definitely good ideas to make the learning curve less steep for beginners ...
with kinf regards, thoralf.
with kind regards, thoralf.
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On Thu, 10 Nov 2005, Thoralf Schulze wrote:
http://puredata.info/Members/tfbb/gui/AVE/view . Regarding the canvas, this is probably as effective as graphical programming can be. I would like to keep the pd-like text in the objects, however :-) honestly: I don't know if something like this is possible with tcl/tk (or feasable for pd), it might be a starting point for thinking about possible improvements of pd's ui. the Objects- and Values/Help- boxes are definitely good ideas to make the learning curve less steep for beginners ...
What do you mean by "something like this" ? What are the features of that GUI that you would enjoy seeing in PureData ?
Is AVE portable? Is it free? If not, you should explain what the things are in screenshot...
Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju Freelance Digital Arts Engineer, Montréal QC Canada
hi,
What do you mean by "something like this" ? What are the features of that GUI that you would enjoy seeing in PureData ?
Is AVE portable? Is it free? If not, you should explain what the things are in screenshot...
okay, getting a bit more into the details ...
ave is pretty much the same as pd - a graphical programming environment. In my opinion, the look of the user interface is - contrary to pd - aesthetically pleasing and doesn't make your eye sore with a 10pt times roman as default font. apart from this, I like the idea of having a box on the screen that lists all available objects. if they are ordered in a meaningful way, this would probably be very welcome by people who are new to pd. objects listed in this box can be dragged'n'dropped on the canvas. I also like the other box on the screen shot - the one that combines a concise explanation of the object along with a parameters dialogue. This box gets updated if the user left-clicks on any objects already on the canvas. It is probably debatable if those colourful images by which the objects are represented add something useful to the gui or not. Again, for beginners this might be useful. As an example, the eye with the looking glass represents a resize filter - this is quite intuitive. just hovering the cursor over an object displays its name and all of its parameters in a little popup under the mouse pointer.
see http://www.avisynth.org/vion11/aveguide.html for more details on ave. it is free (as in beer, don't know about the source), but porbably not portable (avs is only available for windozes anyway).
with kind regards, thoralf.
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What's the relation between pure data and AVE?
What about using flosc for having a neat interface?
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hi,
What's the relation between pure data and AVE?
both are graphical programming environments.
What about using flosc for having a neat interface?
This would work for an application written / patched together with pd, but probably not for the pd gui itself. With my post, I was referring to the latter.
To be honest, I didn't play around with flosc yet. Do you have an idea how flosc behaves performance-wise? I could imagine that running pd, flosc and the actual flash ui on the same machine could be quite slow ... and what about latencies?
with kind regards, thoralf.
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Hi,
--- Thoralf Schulze thoralf_schulze@yahoo.de wrote:
apart from this, I like the idea of having a box on the screen that lists all available objects. if they are ordered in a meaningful way, this would probably be very welcome by people who are new to pd. objects listed in this box can be dragged'n'dropped on the canvas.
Have you seen Yves Degoyon's Playlist object? If you have that, then this patch does a similar thing, since objects are dynamically loadable from within PD!
Ed
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Hi,
--- Thoralf Schulze thoralf_schulze@yahoo.de wrote:
apart from this, I like the idea of having a box on the screen that lists all available objects. if they are ordered in a meaningful way, this would probably be very welcome by people who are new to pd. objects listed in this box can be dragged'n'dropped on the canvas.
Have you seen Yves Degoyon's Playlist object? If you have that, then this patch does a similar thing, since objects are dynamically loadable from within PD! That, after all is the whole point of PD, that you can do almost _anything_ with it.
Ed
-> -> --> ---> -----> --------> -------------> r3search + praktik EK5perimenz
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-> -> --> ---> -----> --------> -------------> r3search + praktik EK5perimenz
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On Nov 11, 2005, at 5:32 AM, Thoralf Schulze wrote:
hi,
What do you mean by "something like this" ? What are the features of that GUI that you would enjoy seeing in PureData ?
Is AVE portable? Is it free? If not, you should explain what the things are in screenshot...
okay, getting a bit more into the details ...
ave is pretty much the same as pd - a graphical programming environment. In my opinion, the look of the user interface is - contrary to pd - aesthetically pleasing and doesn't make your eye sore with a 10pt times roman as default font.
Its actually Courier, not Times Roman. And some of us, me included,
actually like the look of Pd, basic, simple, to the point. But its
probably safe to say that we also like the look of green courier text
on black screens ;).
.hc
apart from this, I like the idea of having a box on the screen that lists all available objects. if they are ordered in a meaningful way, this would probably be very welcome by people who are new to pd. objects listed in this box can be dragged'n'dropped on the canvas. I also like the other box on the screen shot - the one that combines a concise explanation of the object along with a parameters dialogue. This box gets updated if the user left-clicks on any objects already on the canvas. It is probably debatable if those colourful images by which the objects are represented add something useful to the gui or not. Again, for beginners this might be useful. As an example, the eye with the looking glass represents a resize filter - this is quite intuitive. just hovering the cursor over an object displays its name and all of its parameters in a little popup under the mouse pointer.
see http://www.avisynth.org/vion11/aveguide.html for more details on ave. it is free (as in beer, don't know about the source), but porbably not portable (avs is only available for windozes anyway).
with kind regards, thoralf.
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Hallo, Thoralf Schulze hat gesagt: // Thoralf Schulze wrote:
It is probably debatable if those colourful images by which the objects are represented add something useful to the gui or not. Again, for beginners this might be useful. As an example, the eye with the looking glass represents a resize filter - this is quite intuitive. just hovering the cursor over an object displays its name and all of its parameters in a little popup under the mouse pointer.
It's a very important feature of Pd to use pure text as icons instead of images. If I would have to think of an image for every abstraction I write or use, I would become insane. At least more insane than usually.
Frank Barknecht _ ______footils.org_ __goto10.org__
On Sat, 12 Nov 2005, Frank Barknecht wrote:
It's a very important feature of Pd to use pure text as icons instead of images. If I would have to think of an image for every abstraction I write or use, I would become insane. At least more insane than usually.
For most purposes, a word is worth a thousand pictures.
Words are powerful.
Words are the reason humans started talking instead of just pointing at things and saying "OOG!!! GRUNT!!!"
Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju Freelance Digital Arts Engineer, Montréal QC Canada