This came up on the archives in 2002, and Miller agreed that it didn't seem right, but there hasn't been anything about it since then that I could find. Was there further discussion that this is a "feature?"
On Mon, Sep 09, 2002 at 05:42:03AM +0200, Maurizio Umberto Puxeddu wrote:
Hi. Sending a bang to a "trigger anything" object I get 0. Is it a feature? Thanks,
Maurizio Umberto Puxeddu.
This seems wrong. Also, I think "trigger list" should be putting out a bang (empty list) instead of a "0". But I should go find out what Max does for these...!
cheers Miller
There didn't seem to be any further discussion, but their should have
been. I have added it to my documentation of [trigger] oddnesses.
Maybe its worthy of a bug report?
.hc
On Sep 6, 2005, at 5:54 PM, Spencer Russell wrote:
This came up on the archives in 2002, and Miller agreed that it didn't seem right, but there hasn't been anything about it since then that I could find. Was there further discussion that this is a "feature?"
On Mon, Sep 09, 2002 at 05:42:03AM +0200, Maurizio Umberto Puxeddu
wrote:Hi. Sending a bang to a "trigger anything" object I get 0. Is it a feature? Thanks,
Maurizio Umberto Puxeddu.
This seems wrong. Also, I think "trigger list" should be putting out a bang (empty list) instead of a "0". But I should go find out what Max does for these...!
cheers Miller
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On Tue, 11 Oct 2005, Hans-Christoph Steiner wrote:
There didn't seem to be any further discussion, but their should have been. I have added it to my documentation of [trigger] oddnesses. Maybe its worthy of a bug report?
The bug has been reported repeatedly since 2002 or earlier, and then in 2005 Miller accepted to fix the bug.
Personally I've gotten used enough to working around this that I wouldn't notice which versions have the bug fixed.
Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju Freelance Digital Arts Engineer, Montréal QC Canada