I moved the pix_pix2sig~ and pix_sig2pix~ upstream and it replaced the white (untextured) cube with total blackness. Um. So now, as per these suggestions, I'm going to try to install the pwcx which is not installed on my system. However, as far as I can tell, this requires recompiling the modules. Since I'm running a stock kernel, this will in turn require compiling the kernel, which I need to do anyway to enable the realtime patch. Thanks for the help, I'll get back to y'all when I've seen if the compilation helps.
-Ian
-------- Original Message -------- Subject: Re: [PD] GEM + Logitech Quickcam = no textures From: "Johannes Taelman" j0@advalvas.be Date: Tue, April 27, 2004 10:46 am To: "Ian Smith-Heisters" heisters@0x09.com Cc: "IOhannes m zmoelnig" zmoelnig@iem.at, pd-list@iem.at
Ian Smith-Heisters wrote:
pix_info output for each frame:
width: 160 height: 120 bytes/px: 4 color-space: 6408
Hmmm these are small frames. Did you load the binary (closed-source) pwcx driver? The real video decompression is only handled in pwcx.
j#|@
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Zitiere Ian Smith-Heisters heisters@0x09.com:
I moved the pix_pix2sig~ and pix_sig2pix~ upstream and it replaced the white (untextured) cube with total blackness.
use a higher blocksize: 160*120=19200 which means that you have should try something like [block~ 32768 8] in your patch. also, make sure, you have connected the outlets of [pix_pix2sig~] to the inlets of [pix_sig2pix~] (the second outlet of p2s~ (the one after the gemList-outlet) to the first inlet of s2p~ (*the* gemList-inlet) and so forth)
then (save and) turn on rendering and the audio-engine.
i fear it will work then (although it's probably not really usable) and i don't know why...
mfg.ads.r IOhannes