hello, is possible donŽt use clear screen in GEM-openGL? ,not clear previous frame when render in openGL? in other applications with openGL like CsoundAV I can do it, but in GEM I canŽt... I tried with [GEM glClearColor],[GEM glClear]...but nothing...
is possible???
thanks a lot!!!!!!!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
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You want single buffer rendering? Send a 'buffer 1' message to gemwin. I think PixDataSimple.pd in the 04.pix examples uses singlebuffer rendering.
On 7/10/06, Andres Ferrari anfex@yahoo.com wrote:
hello, is possible don´t use clear screen in GEM-openGL? ,not clear previous frame when render in openGL? in other applications with openGL like CsoundAV I can do it, but in GEM I can´t... I tried with [GEM glClearColor],[GEM glClear]...but nothing...
is possible???
thanks a lot!!!!!!!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
Correo Yahoo! Espacio para todos tus mensajes, antivirus y antispam ¡gratis! Regístrate ya - http://correo.espanol.yahoo.com/
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