Hi,
I want to modify destroyer fx buffer override and the syncgrain~ thing to accept audio ins rather than playing back files. A simple inlet~ won't work for me, any ideas?
thanks, todd
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hi
the latest release of syncgrain~ lets you modify audio streamed from an array. you could record to an array in realtime and use syncgrain~ to manipulate the sound played back out of it.
could you explain how an "audio in" is different from an [inlet~]? are you talking about an [adc~] object (which gets audio from your soundcard)?
booey chewy wrote:
Hi,
I want to modify destroyer fx buffer override and the syncgrain~ thing to accept audio ins rather than playing back files. A simple inlet~ won't work for me, any ideas?
thanks, todd
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Hallo, e skogen hat gesagt: // e skogen wrote:
the latest release of syncgrain~ lets you modify audio streamed from an array. you could record to an array in realtime and use syncgrain~ to manipulate the sound played back out of it.
I tried that with tabsend~, but it doesn't work as expected. You get lots of clicks. The problem is, that the audio is changing continuously. syngrain~ expects a simple array. To have it use a changing stream you would need to use a data structure like in a delay external: a queue or FIFO. Currently it doesn't work that way. But munger~ from Percolate does ;)
Frank Barknecht _ ______footils.org__
hi,
buffer override does take an audio signal as input. it does not operate on files as far as i know (and i've done it).
best martin
On Sun, 13 Jul 2003, booey chewy wrote:
Hi,
I want to modify destroyer fx buffer override and the syncgrain~ thing to accept audio ins rather than playing back files. A simple inlet~ won't work for me, any ideas?
thanks, todd
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martin pi
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