hi,
does anyone here know of a dance platform or pad or other dance-related controller that would be relatively easy to hook up to PD or MAX/MSP? Or would be relatively easy to develop software for (e.g. is accessible through a game controller API of the OS)?
Thanks in advance,
Bert.
I would go for something cheap and clever which might be used in a dance piece as well as other environments:
i.e. http://www.maplin.co.uk/ go to 'components' and you'll find things like infrared sensors( Transmitter/Receiver), piezo transducers, reed/proximity switches, tilt switches (nice idea) and so on. From 0.46 pounds! (sterling) Then if you are in Europe,(not your case I guess) you might order the doepfer's A192 16CVto midi. http://www.doepfer.com/a100_man/a192_man.htm Otherwise, I would go for the paia.com brain kit (continuous or on/off CV to midi) in rack. Cheaper than the F8 of midisolutions.
for the A192 you might also get radio-like controllers or magnetic-carbon from doepfer. Also you could buy a few Miniature Dual Gang components (fader like) to use it as a Peavey 1600 for hands interaction. If you do not like electronics much, you might get a 'prefab' kit (a counting objects like) which could be useful.
Another nice option might be a wee-camera and cyclops~ ($100) or Gem stuff (GPL) but I have not tryed this. (Well Steim's bigEye, 0.55 etc are always there)
Ricardo
Mensaje citado por: Bert Schiettecatte bschiett@stanford.edu:
hi,
does anyone here know of a dance platform or pad or other dance-related
controller that would be relatively easy to hook up to PD or MAX/MSP? Or would be relatively easy to develop software for (e.g. is accessible
through a game controller API of the OS)?
Thanks in advance,
Bert.
Ricardo Climent
http://acusmatica.com
ASP database for composers.
Bert Schiettecatte hat gesagt: // Bert Schiettecatte wrote:
does anyone here know of a dance platform or pad or other dance-related controller that would be relatively easy to hook up to PD or MAX/MSP?
Do you mean something like the dancemat used in the arcade/console game "Dance Dance Revolution"? These should be relativly easy to use in PD, if you buy a Playstation-mat and a PSX-to-Gameport adapter and then use the joytick-object by J.Sarlo or the one in ggee.
This sounds like a fun idea, btw.
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Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
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maybe you will find some tips here.... http://www.infomus.dist.unige.it/EywIndex.html it is not about pd, but...
andrei
----- Original Message ----- From: "Bert Schiettecatte" bschiett@stanford.edu To: "PD List" pd-list@iem.kug.ac.at Sent: Sunday, March 31, 2002 10:40 PM Subject: [PD] dance controllers...
hi,
does anyone here know of a dance platform or pad or other dance-related controller that would be relatively easy to hook up to PD or MAX/MSP? Or would be relatively easy to develop software for (e.g. is accessible through a game controller API of the OS)?
Thanks in advance,
Bert.
Hi,
I recently build a doppler sonar system (ab)using a 96kHz soundcard. It does not need a lot of custom-build electronics, since the decoding is done in a PD external. I'm still experimenting with its applications and working on full documentation. I think it is very usable for dance.
Johannes
I recently build a doppler sonar system (ab)using a 96kHz soundcard.
hmm, that sounds interesting - I kinda gave up on reflective US but maybe there's more possibilities than I thought.
does doppler mean that you're not just measuring the time lag between sending and receiving US pulses (like most US sensor systems), but doing some further analysis on the US echo ? Like measuring the frequency deviation to determine the speed of objects (like the term doppler would suggests) ?
probably all in your upcoming documentation... looking forward to this
best Sukandar
My sonar is not sending pulses, but a sine-wave. Moving reflective surfaces cause frequency deviations in the receiver. It does not contain positional information.
Johannes
From: "Sukandar Kartadinata" sk@glui.de
does doppler mean that you're not just measuring the time lag between sending and receiving US pulses (like most US sensor systems), but doing some further analysis on the US echo ? Like measuring the frequency deviation to determine the speed of objects (like the term doppler would suggests) ?
probably all in your upcoming documentation... looking forward to this
best Sukandar
It does not contain positional information.
maybe you could get that by modulating the sinewave with a step function (steps bigger than your max. deviation) ? just thinking aloud...
my biggest problem with reflective US was always the amount of energy I got back from soft objects (like dancers or people in general...) which was never enough to make it work reliably for larger distances
best Sukandar
about doppler-sonar...
On Tue, 2 Apr 2002, Sukandar Kartadinata wrote:
It does not contain positional information.
maybe you could get that by modulating the sinewave with a step function (steps bigger than your max. deviation) ? just thinking aloud...
I was rather thinking about transmitting small-band noise to combine motion-sensing with position-sensing.
my biggest problem with reflective US was always the amount of energy I got back from soft objects (like dancers or people in general...) which was never enough to make it work reliably for larger distances
Try calculating differences between successive echoes.
Though I haven't tried it yet.
Johannes