hi there!
I'm trying to get some kind of allround beatdetection using the bonk~ object to control video with the output values... but as i'm no audio expert i have some troubles getting consistent accurate outputs... I would be happy if anybody had some advice or examples about beat detection. ...perhaps there are some alternatives or extensions to bonk?
thanks Fares
I have used [bonk~] some but I am not an expert. I think that you need to carefully train it to get reliable results. I've never seen any software do beat detection really well, so I think that [bonk~] is probably one of the better options.
.hc
On Thursday, Jul 10, 2003, at 12:49 America/New_York, Fares Kayali wrote:
hi there!
I'm trying to get some kind of allround beatdetection using the bonk~ object to control video with the output values... but as i'm no audio expert i have some troubles getting consistent accurate outputs... I would be happy if anybody had some advice or examples about beat detection. ...perhaps there are some alternatives or extensions to bonk?
thanks Fares
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Hello Fares
I didn't experiment much with beat detection ;
bonk~ is very well suited to short-duration/fast decay and fast attack sounds, such as african percussions, snare drums, etc
When the attack is not sharp enough, or when there is another sound behind the attack (like a constant pad, for example), it may not work because there is no clear attack in the global signal (the pad creates a mask that hides the attack, for example)
One idea (though I never tried this) : use bonk~ and threshold~ together, in order to have more parameters for deciding if there is a new attack or not.
Fares Kayali wrote:
hi there!
I'm trying to get some kind of allround beatdetection using the bonk~ object to control video with the output values... but as i'm no audio expert i have some troubles getting consistent accurate outputs... I would be happy if anybody had some advice or examples about beat detection. ...perhaps there are some alternatives or extensions to bonk?
thanks Fares
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Le 11 Juillet 2003 04:53, julien.breval@tremplin-utc.net a écrit :
bonk~ is very well suited to short-duration/fast decay and fast attack sounds, such as african percussions, snare drums, etc
The rhythm_estimator external works with non-percussive musical genres: http://www.cs.tut.fi/sgn/arg/music/jams/ ftp://iem.kug.ac.at/pd/Externals/RHYTHM/ (also included in the CVS)
Marc
On Friday, Jul 11, 2003, at 06:06 America/New_York, Marc Lavallée wrote:
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Le 11 Juillet 2003 04:53, julien.breval@tremplin-utc.net a écrit :
bonk~ is very well suited to short-duration/fast decay and fast attack sounds, such as african percussions, snare drums, etc
The rhythm_estimator external works with non-percussive musical genres: http://www.cs.tut.fi/sgn/arg/music/jams/ ftp://iem.kug.ac.at/pd/Externals/RHYTHM/ (also included in the CVS)
I think the output of [bonk~] and rhythm_estimator is different.
[bonk~] outputs a note for each detected attack, while rhythm_estimator
outputs a BPM number for a given piece of music (if I remember
correctly).
.hc
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Le 11 Juillet 2003 09:02, Hans-Christoph Steiner a écrit :
I think the output of [bonk~] and rhythm_estimator is different. [bonk~] outputs a note for each detected attack, while rhythm_estimator outputs a BPM number for a given piece of music (if I remember correctly).
Does rhythm_estimator outputs a beat in sync with the analysed music? If so then it would be possible to take a sample at the beat and shape it into a percussive sound more compatible with bonk~, or use some other pitch estimating method.
Marc