What's you opinion about this i have found?
http://tfc.duke.free.fr/old/models/md2.htm
Do you think it could serve to load 3d models with integrated animations in GEM?
Im anxious to start developing ^^
From: Cypod cypod25@gmail.com To: "Javier GarcÃa" tirengarfio@hotmail.com Subject: Re: [PD] GEM: animations II Date: Wed, 18 Apr 2007 21:25:42 -0700
pix_image also only gives you a planar mapping for the uvs, not as flexiable as some other programs, but its real-time, so you don't have to wait to renders.
This and the animation problem can largely be fixed by cutting up your models and rebuilding then in pd
On 4/18/07, Javier GarcÃa tirengarfio@hotmail.com wrote:
Hi,
I've been looking for information about the OBJ format which Pd uses to import 3d models. I've found out this format doesn't support animations, so if i try to implement code to load models with animations integrated I should forget the OBJ format, and remake the job about loading 3d models with another 3d format as base.
I'm newbie in Pd, so what's it your opinion?
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