Hi List..
I came across these patches by Cyrille Henry, the postings are from
august 2006.
when i try to open the patches i am missing "rule" and "rule2".
Strange that nobody mentioned it back then.
Well i was just curious to see how its done in GEM.
Best Regards Luigi
See below, for an example
#N canvas 561 190 503 642 10; #X obj 37 108 gemhead; #N canvas 0 0 558 408 + 0; #X obj 29 20 inlet; #X obj 28 69 translateXYZ 0 0 0; #X obj 29 46 rotateXYZ 0 0 30; #X obj 105 19 inlet; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 2 3; #X restore 68 472 pd +; #N canvas 0 0 554 404 - 0; #X obj 29 20 inlet; #X obj 28 69 translateXYZ 0 0 0; #X obj 29 46 rotateXYZ 0 0 -30; #X obj 132 18 inlet; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 2 3; #X restore 92 494 pd -; #X obj 37 351 any; #X obj 68 351 any; #X obj 92 351 any; #X obj 118 518 GEMglPushMatrix; #X obj 146 545 GEMglPopMatrix; #X obj 118 352 any; #X obj 146 352 any; #X floatatom 214 282 5 0 0 0 - - -; #X obj 37 156 rotateXYZ 0 0 90; #X floatatom 260 431 5 0 0 0 - - -; #X obj 231 363 line; #X floatatom 231 320 5 0 0 0 - - -; #X msg 231 340 $1 100; #X floatatom 241 387 5 0 0 0 - - -; #X msg 231 300 0.2; #X obj 37 232 rule; #N canvas 189 124 601 813 F 0; #X obj 28 20 inlet; #X obj 284 140 inlet; #X obj 28 261 translateXYZ 0.05 0 0; #X obj 28 288 rotateXYZ; #X obj 337 143 inlet; #X obj 385 146 inlet; #X obj 28 189 rotateXYZ 0 90 0; #X obj 28 238 rotateXYZ 0 -90 0; #X obj 34 562 rotateXYZ; #X obj 28 93 t a b; #X obj 170 386 random 1000; #X obj 170 465 *; #X obj 248 387 random 1000; #X msg 170 361 seed $1; #X obj 248 338 + 1; #X msg 248 362 seed $1; #X obj 248 468 *; #X obj 78 385 random 1000; #X obj 78 331 r rand_seed; #X obj 117 430 r rand; #X obj 78 461 *; #X msg 78 357 seed $1; #X obj 170 335 + 1; #X obj 78 410 - 500; #X obj 170 412 - 500; #X obj 248 412 - 500; #X obj 106 19 inlet; #X obj 106 48 unpack f f; #X text 175 46 size , order; #X obj 116 73 - 1; #X obj 74 78 / 300; #X obj 114 128 / 300; #X obj 74 502 *; #X obj 165 505 *; #X obj 243 504 *; #X obj 317 440 + 1; #X obj 34 588 spigot; #X msg 190 572 1; #X msg 217 576 0; #X obj 34 612 color 0 1 0; #X obj 28 161 color 0.6 0.6 0.6; #X obj 34 635 scaleXYZ 1 0.33 0.1; #X obj 34 683 scaleXYZ 1 3 10; #X obj 34 659 sphere 0.05; #X obj 197 542 sel 1; #X obj 111 99 max 1; #X obj 28 214 tube 0.02 0.02 1 10; #X connect 0 0 9 0; #X connect 1 0 2 1; #X connect 1 0 46 3; #X connect 2 0 3 0; #X connect 3 0 8 0; #X connect 4 0 3 3; #X connect 5 0 3 1; #X connect 6 0 46 0; #X connect 7 0 2 0; #X connect 8 0 36 0; #X connect 9 0 40 0; #X connect 9 1 10 0; #X connect 9 1 17 0; #X connect 9 1 12 0; #X connect 10 0 24 0; #X connect 11 0 33 0; #X connect 12 0 25 0; #X connect 13 0 10 0; #X connect 14 0 15 0; #X connect 15 0 12 0; #X connect 16 0 34 0; #X connect 17 0 23 0; #X connect 18 0 21 0; #X connect 18 0 22 0; #X connect 19 0 20 1; #X connect 19 0 11 1; #X connect 19 0 16 1; #X connect 20 0 32 0; #X connect 21 0 17 0; #X connect 22 0 13 0; #X connect 22 0 14 0; #X connect 23 0 20 0; #X connect 24 0 11 0; #X connect 25 0 16 0; #X connect 26 0 27 0; #X connect 27 0 29 0; #X connect 27 0 30 0; #X connect 27 1 35 0; #X connect 27 1 44 0; #X connect 29 0 45 0; #X connect 30 0 46 1; #X connect 31 0 46 2; #X connect 32 0 8 1; #X connect 33 0 8 2; #X connect 34 0 8 3; #X connect 35 0 34 1; #X connect 35 0 33 1; #X connect 35 0 32 1; #X connect 36 0 39 0; #X connect 37 0 36 1; #X connect 38 0 36 1; #X connect 39 0 41 0; #X connect 40 0 6 0; #X connect 41 0 43 0; #X connect 43 0 42 0; #X connect 44 0 37 0; #X connect 44 1 38 0; #X connect 45 0 31 0; #X connect 46 0 7 0; #X restore 37 446 pd F ---------; #X obj 37 182 t b a b; #X obj 111 226 s rand_seed; #X obj 223 170 s rand; #X obj 223 148 / 1000; #X floatatom 223 130 5 0 0 0 - - -; #X floatatom 309 457 5 0 0 0 - - -; #X obj 37 298 route F + - [ ]; #X obj 68 323 t b; #X obj 92 323 t b; #X obj 118 323 t b; #X obj 146 324 t b; #X obj 37 323 t b l; #X msg 37 207 F 1 0; #X msg 260 409 30; #X msg 309 434 -30; #X obj 37 275 rule; #X obj 37 254 rule; #X msg 214 259 0.24; #X obj 37 133 translateXYZ 1 -3 0; #X msg 111 205 15; #X obj 38 11 gemhead; #X obj 38 33 world_light; #X msg 223 107 -34; #X obj 214 231 loadbang; #X obj 223 84 loadbang; #X obj 38 82 gemwin; #X msg 38 57 create , 1 , lighting 1; #X text 43 594 same exemple as the previus one , but with some random.; #X text 42 616 you nead a good graphyc card to load that patch.; #X connect 0 0 38 0; #X connect 3 0 19 0; #X connect 4 0 1 0; #X connect 5 0 2 0; #X connect 8 0 6 0; #X connect 9 0 7 0; #X connect 10 0 19 2; #X connect 11 0 20 0; #X connect 12 0 1 1; #X connect 13 0 19 3; #X connect 14 0 15 0; #X connect 15 0 13 0; #X connect 16 0 19 4; #X connect 17 0 14 0; #X connect 18 0 36 0; #X connect 20 0 32 0; #X connect 20 1 3 1; #X connect 20 1 4 1; #X connect 20 1 5 1; #X connect 20 1 8 1; #X connect 20 1 9 1; #X connect 20 2 39 0; #X connect 23 0 22 0; #X connect 24 0 23 0; #X connect 25 0 2 1; #X connect 26 0 31 0; #X connect 26 1 27 0; #X connect 26 2 28 0; #X connect 26 3 29 0; #X connect 26 4 30 0; #X connect 27 0 4 0; #X connect 28 0 5 0; #X connect 29 0 8 0; #X connect 30 0 9 0; #X connect 31 0 3 0; #X connect 31 1 19 1; #X connect 32 0 18 0; #X connect 33 0 12 0; #X connect 34 0 25 0; #X connect 35 0 26 0; #X connect 36 0 35 0; #X connect 37 0 10 0; #X connect 38 0 11 0; #X connect 39 0 21 0; #X connect 40 0 41 0; #X connect 42 0 24 0; #X connect 43 0 37 0; #X connect 43 0 17 0; #X connect 44 0 42 0; #X connect 46 0 45 0;
Luigi Rensinghoff wrote:
Hi List..
I came across these patches by Cyrille Henry, the postings are from
august 2006.when i try to open the patches i am missing "rule" and "rule2".
Strange that nobody mentioned it back then.
where did you get the patches from (exactly)?
everywhere i have looked, the [rule] and [rule2] abstractions are included.
mfa.sdr IOhannes
weird luigi was looking at these because i was just looking at these two nights ago! I found them here:
http://lists.puredata.info/pipermail/pd-list/2004-09/022550.html
... and rule 1 and 2 are missing also for me. or maybe im just dumb :)
cheers mark
--- IOhannes m zmoelnig zmoelnig@iem.at wrote:
Luigi Rensinghoff wrote:
Hi List..
I came across these patches by Cyrille Henry, the
postings are from
august 2006.
when i try to open the patches i am missing "rule"
and "rule2".
Strange that nobody mentioned it back then.
where did you get the patches from (exactly)?
everywhere i have looked, the [rule] and [rule2] abstractions are included.
mfa.sdr IOhannes
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