hi everytime i put [pix_movement] in the renderchain in Gem it crashes. a bug maybe? i'm using the Gem CVS from bogusfront on win 2000, with a creative usb webcam...
the patch:
#N canvas 101 47 451 526 10; #X floatatom 168 324 5 0 0 0 - - -; #X floatatom 221 326 5 0 0 0 - - -; #X obj 54 92 gemwin; #X msg 54 6 create; #X msg 106 74 destroy; #X msg 86 31 1; #X msg 88 52 0; #X floatatom 280 325 5 0 0 0 - - -; #X obj 51 290 pix_blob 4; #X obj 51 256 pix_movement; #X obj 51 371 square 4; #X obj 51 202 gemhead; #X msg 258 64 open 0; #X msg 258 90 close; #X obj 260 41 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X text 306 11 enable/disable; #X text 307 65 open device N; #X text 308 94 close the device; #X obj 51 231 pix_videoDS; #X obj 51 334 pix_texture2; #X connect 3 0 2 0; #X connect 4 0 2 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 8 0 19 0; #X connect 8 1 0 0; #X connect 8 2 1 0; #X connect 8 3 7 0; #X connect 9 0 8 0; #X connect 11 0 18 0; #X connect 12 0 18 0; #X connect 13 0 18 0; #X connect 14 0 18 0; #X connect 18 0 9 0; #X connect 19 0 10 0;
/petter