Hi,
just writing to let people know about this loop-sampler project I've recently 'finished' called Jamma. Please visit the site if you're interested in real-time loopsampling.... spread the word if you know of any people using such kit. website at the bottom...!
matt
-=-=-=-=-=-=-=-=-=-=-=-=- http://www.loopit.org/ -=-=-=-=-=-=-=-=-=-=-=-=-
On Tuesday, May 20, 2003, at 05:40 AM, matthew jones wrote:
Hi,
just writing to let people know about this loop-sampler project I've recently 'finished' called Jamma. Please visit the site if you're interested in real-time loopsampling.... spread the word if you know of any people using such kit. website at the bottom...!
matt
-=-=-=-=-=-=-=-=-=-=-=-=- http://www.loopit.org/ -=-=-=-=-=-=-=-=-=-=-=-=-
hiya matt,
...this looks incredibly cool! OTOH, I'm having troubles running it because I don't have the following:
any.pd pp.pd
...any idea where they're from? I've on OSX and have zexy 1.1, btw...
...also, this thing is a MAJOR cpu hog on OSX: just having the patch open causes wish shell & pd to both grab about 40% cpu!!! Using quartz debug, the LED's are heavily updated...but this really begs the question of the utility of Tcl/Tk, at least on OSX...anyone think this is fixable?
l8r, jamie
hi jamie,
just got the mail. Thanks for pointing that out! it also requires the iemlib library/libraries....
[any] is a 'latch for anything' [pp] is prepend, for prepending strings
...also, this thing is a MAJOR cpu hog on OSX: just having the patch open causes wish shell & pd to both grab about 40% cpu!!!
I know that jamma is thirsty, it takes a while to get all that RAM reserved, though shouldn't be using too much cpu when not triggered/triggering. still, if you've adjusted your audio buffer size to give pd more room to manouvre and it's still being too thirsty you might think about removing all those level meters and env~ objects (pity to do it though). I do wonder why it has to use so much of the resources just to display levels, but theres nowt I can do it seems. matt
Hallo, matthew jones hat gesagt: // matthew jones wrote:
[any] is a 'latch for anything' [pp] is prepend, for prepending strings
Although I have both, Jamma doesn't load here. Pd sits still trying to load it for a while, then crashes. With "-loadbang" it gets a bit farther and once displayed the Jama, but then it crached anyways.
I don't have an 8-channel soundcard, though, so I might not be supposed to be able to run it, because the requirements aren't met.
...also, this thing is a MAJOR cpu hog on OSX: just having the patch open causes wish shell & pd to both grab about 40% cpu!!!
I know that jamma is thirsty, it takes a while to get all that RAM reserved, though shouldn't be using too much cpu when not triggered/triggering. still, if you've adjusted your audio buffer size to give pd more room to manouvre and it's still being too thirsty you might think about removing all those level meters and env~ objects (pity to do it though). I do wonder why it has to use so much of the resources just to display levels, but theres nowt I can do it seems.
Without being able to test Jamma, I can only guess, but using a lot of vu's and standard number boxes is bad for performance. Using vu inside a graph-on-parent patch makes things exponentially worse, so never do that.
Frank Barknecht _ ______footils.org__
Although I have both, Jamma doesn't load here. Pd sits still trying to load it for a while, then crashes. With "-loadbang" it gets a bit farther and once displayed the Jama, but then it crached anyways.
I don't have an 8-channel soundcard, though, so I might not be supposed to be able to run it, because the requirements aren't met.
sorry Frank, don't know what that can be. I've managed remote installs on a variety of windows platforms, some with just 2-channel soundblasters and it never crashes. I would suggest that you don't have enough RAM, as it requires more than the standard 128 Mb quota. If this is true, one fix would be to edit the jamma.pd patch in a text editor and change the table sizes (on all 24 tables) down from 2646000 down to 1323000 or something. That'll bring the available record time down to 30s and maybe reduce it below the 128 requirement.
btw: I'm not using gop's.
matt
-=-=-=-=-=-=-=-=-=-=-=-=- http://www.loopit.org/ -=-=-=-=-=-=-=-=-=-=-=-=-
Jamma loads fine for me. I'll give it a go when i have some more time, and test it out. great job!
i've noticed using speedlims on GUI elements seems to help reduce CPU drag.
matthew jones wrote:
Although I have both, Jamma doesn't load here. Pd sits still trying to load it for a while, then crashes. With "-loadbang" it gets a bit farther and once displayed the Jama, but then it crached anyways.
I don't have an 8-channel soundcard, though, so I might not be supposed to be able to run it, because the requirements aren't met.
sorry Frank, don't know what that can be. I've managed remote
installs on a
variety of windows platforms, some with just 2-channel soundblasters
and it
never crashes. I would suggest that you don't have enough RAM, as it requires more than the standard 128 Mb quota. If this is true, one fix would be to edit the jamma.pd patch in a text editor and change the table sizes (on all 24 tables) down from 2646000 down to 1323000 or something. That'll bring the available record time down to 30s and maybe reduce it below the 128 requirement.
btw: I'm not using gop's.
matt
-=-=-=-=-=-=-=-=-=-=-=-=- http://www.loopit.org/ -=-=-=-=-=-=-=-=-=-=-=-=-
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Hallo, matthew jones hat gesagt: // matthew jones wrote:
sorry Frank, don't know what that can be. I've managed remote installs on a variety of windows platforms, some with just 2-channel soundblasters and it never crashes. I would suggest that you don't have enough RAM, as it requires more than the standard 128 Mb quota. If this is true, one fix would be to edit the jamma.pd patch in a text editor and change the table sizes (on all 24 tables) down from 2646000 down to 1323000 or something.
Yep, that did help.
Frank Barknecht _ ______footils.org__