On Thu, May 24, 2018 at 10:57 AM, Christof Ressi <christof.ressi@gmx.at> wrote:

there's no other sane way to handle division by 0 in the audio domain since the result must be a number and there are only two options: output 0 or some ridiculously large number (which would be quite dangerous).

Yes, but if you try division by a very small number close to zero you still get very large numbers that audio hardware will clip to +-1; the singularity at zero is weird.

Martin